






Study with the several resources on Docsity
Earn points by helping other students or get them with a premium plan
Prepare for your exams
Study with the several resources on Docsity
Earn points to download
Earn points by helping other students or get them with a premium plan
Community
Ask the community for help and clear up your study doubts
Discover the best universities in your country according to Docsity users
Free resources
Download our free guides on studying techniques, anxiety management strategies, and thesis advice from Docsity tutors
How to declare, initialize, and pass arrays as arguments to functions in C++. It covers fixed-size arrays, indexing, and pointer parameters. The document also discusses the distinction between arguments and parameters.
What you will learn
Typology: Study notes
1 / 12
This page cannot be seen from the preview
Don't miss anything!
Source: Tutorials Point C++ Arrays
C++ provides a data structure, the array , which stores a fixed-size, sequential collection of elements of the same type. An array is used to store a collection of data, but it is often more useful to think of an array as a collection of variables of the same type.
Instead of declaring individual variables, such as number0, number1, ..., and number99, you declare one array variable such as numbers and use numbers[0], numbers[1], and ..., numbers[99] to represent individual variables. A specific element in an array is accessed by an index.
All arrays consist of contiguous memory locations. The compiler will reserve a section of the memory to hold all of the data that is defined for the array. The lowest address corresponds to the first element and the highest address to the last element.
To declare an array in C++, the programmer specifies the type of the elements and the number of elements required by an array as follows โ
type arrayName [ arraySize ];
This is called a single-dimension array. The arraySize must be an integer constant greater than zero and type can be any valid C++ data type. For example, to declare a 10-element array called balance of type float, use this statement โ
float balance[10];
You can initialize C++ array elements either one by one or using a single statement as follows โ
float balance[5] = {1000.0, 2.0, 3.4, 17.0, 50.0};
The number of values between braces { } cannot be larger than the number of elements that we declare for the array between square brackets [ ]. If any values are not defined, they will be left empty. For example, the 4th^ and 5th^ elements of the array will be empty if only 3 values were provided.
If you omit the size of the array, an array just big enough to hold the values defined is created. Therefore, if you write โ
float balance[] = {1000.0, 2.0, 3.4, 17.0, 50.0};
You will create exactly the same array as you did in the previous example.
balance[4] = 50.0;
The above statement assigns the 5th^ element in the array a value of 50.0. There is a 4 inside of the brackets because the base index used to define the individual elements starts at 0. This means the highest index is always going to be one less than the maximum size of the array. Shown below is the pictorial representation of the same array we discussed above.
When the above code is compiled and executed, it produces the following result โ
Element Value 0 100 1 101 2 102 3 103 4 104 5 105 6 106 7 107 8 108 9 109
C++ does not allow you to pass an entire array as an argument to a function. However, you can pass a pointer to an array by specifying the array's name without an index.
If you want to pass a single-dimension array as an argument in a function, you will have to declare a pointer to the array as a formal parameter in the function declaration. We will quickly review function declarations so that you understand what is being done here.
When you need to create a custom function that will be used in your program, it must be declared and/or defined. The format for a declaration is shown below.
[Data type of output parameter] [Function Name] ([Data Types of input parameters]) {}
The first part of the function declaration is the data type of the output parameter. This is the type of value that will be returned from the function. This can be an int, float, pointer, or etc. If there is no value to be returned, you will use the void data type. You only need to indicate the data type, as there is no need to name the output.
The second part of the function declaration is the name of the function. This is what is used to call the function. A general convention for naming functions is to have the first word in lowercase and capitalize the first letter of the second word.
The third part of the function declaration are the data types of the input parameters. Any variables or values that the function will need to use must be defined here. This is related to the concept of the scope of a function because copies of those variables or values are created when the input parameters are defined. They are not readily available to the custom functions unless the variables or values have a global scope. It is generally not recommended to use global variables. If there are no inputs, you will have nothing inside of the parentheses.
The final part of a function declaration are the brackets. This is where the function is defined and the code to be performed are placed here. When programming within the Arduino IDE, you will not need to worry about where a function is declared or defined as long as it is located within the main โ.inoโ file. If a function is called near the beginning of the program and it is defined much later in the code, the compiler will not have an issue with finding the function and will not give a scope error. For this reason, you only need to declare and define a function a single time rather than provide a declaration as part of the header (.h) file, as is the case within traditional C++ IDEs, like Eclipse. Here is an example of a function declaration.
void myFunction(int input1, float input2, char input3) {}
This function is named myFunction and will return no output. It has three input values that are of three different types. The inputs are named input1, input2, and input3 and are only available to be used within the function. There are used more as place holders for the variable or value that you intend to use in the function.
If you are trying to call this example function, you will need to use the following code with the assumption that x is defined as an int, y is defined as a float, and z is defined as a char.
myFunction(x, y, z);
Now that we have covered function declarations, it is important to note the distinction between arguments and parameters. A parameter is defined in the function declaration and indicates the type of data that is used. The parameter name is usually a placeholder
void myFunction(int param[]) { . . . }
Now, consider the following function, which will take an array as an argument along with another argument and based on the passed arguments, it will return average of the numbers passed through the array as follows โ
float getAverage(int arr[], int size) {
int i, sum = 0 ; float avg; for (i = 0 ; i < size; ++i) { sum += arr[i]; } avg = float(sum) / size; return avg;
}
Now, let us call the above function as follows โ
#include
using namespace std;
// function declaration:
float getAverage(int arr[], int size);
int main () {
// an int array with 5 elements. int balance[ 5 ] = { 1000 , 2 , 3 , 17 , 50 }; float avg; // pass pointer to the array as an argument. avg = getAverage( balance, 5 ) ; // output the returned value Serial.print(โAverage value is: โ); Serial.print(avg);
return 0 ;
}
When the above code is compiled together and executed, it produces the following result
Average value is: 214.
As you can see, the length of the array doesn't matter as far as the function is concerned because C++ performs no bounds checking for the formal parameters.
If you want to return an array as an output parameter, it is not allowed and you must return a pointer to an array instead. You can do this by defining the data type and using an * to indicate it is a pointer as shown below.
int * myFunction() {}
If the output array is created within the function, it is suggested to define it as a static array so that the pointer being returned is not the address of a local variable that could disappear once the program is out of the scope of the function. What this is referring to is the possibility that the program will delete all local variables after it returns from the function and the pointer is now going to a location that no longer has the correct values. By using static, it will preserve the data at the address defined by the pointer.
The example shown below will return a pointer to an array of 10 random numbers.
int * getRandom() { static int r[10]; srand((unsigned)time(NULL); for (int i = 0 ; i < 10 ; ++i) { r[i] = rand(); cout << r[i] << endl; } return r;
}
You can also define a pointer as a variable and initialize its value to be the address of an array. The pointer will need to be the same data type as the array. The example shown below works with the getRandom() function.
from an array, you can use the pgm_read_byte_near() function that will add a value to the starting address of the array to get your desired index value. For example, if you needed to get the 5th^ element from the array saved in flash program memory, the code would look like this.
X = pgm_read_byte_near(arrayName + 4);
For more information about the functions and the pgmspace library, click here. Here is a nice example of how to use PROGMEM and the pgmspace library. It will print out the values and strings saved in the charSet and signMessage arrays.
#include <avr/pgmspace.h>
// save some unsigned ints const PROGMEM uint16_t charSet[] = { 65000, 32796, 16843, 10, 11234};
// save some chars const char signMessage[] PROGMEM = {"I AM PREDATOR, UNSEEN COMBATANT. CREATED BY THE UNITED STATES DEPART"};
unsigned int displayInt; int k; // counter variable char myChar;
void setup() { Serial.begin(9600); while (!Serial); // put your setup code here, to run once: // read back a 2-byte int for (k = 0; k < 5; k++) { displayInt = pgm_read_word_near(charSet + k); Serial.println(displayInt); } Serial.println(); // read back a char int len = strlen_P(signMessage); for (k = 0; k < len; k++) { myChar = pgm_read_byte_near(signMessage + k); Serial.print(myChar); } Serial.println(); }
void loop() { // put your main code here, to run repeatedly: }
To finish up our discussions of arrays, we will be covering how to implement a running average in our program. It is very useful for inputs that have slight variations such as the IR sensor or an ADC input and will provide an approximate value with more stability. Depending on the number of samples used to calculate the running average, the accuracy of the final value will change. If the data can be obtained quickly, it is best to have a large sample size.
The example program below is reading from an analog pin and computing the running average for a sample size of 200. Each sample is added to the previous average calculated and this repeats until the total sample size is reached.
int readADC(int sensorPin){ int n = 200; // number of ADC samples int x_i; // ADC input for sample i float A_1; // current i running average float A_0; // previous i-1 running average
// rapid calculation method http://en.wikipedia.org/wiki/Standard_deviation A_0 = 0; for (int i=1; i <= n; i++){ x_i = analogRead(sensorPin); A_1 = A_0 + (x_i - A_0)/i ; A_0 = A_1; }
// Serial.print(", mean = "); // Serial.println(A_1);
return (int(A_1)); }