Docsity
Docsity

Prepare for your exams
Prepare for your exams

Study with the several resources on Docsity


Earn points to download
Earn points to download

Earn points by helping other students or get them with a premium plan


Guidelines and tips
Guidelines and tips

Magical Weapons and Items in Black Foot Camp, Quizzes of Mathematics

Various magical weapons and items available in the black foot camp, including the 'echo' bow, 'butcher' cleaver, agnor's blacksmith, mr. Pent's potion shop, and edwin's book store. The 'echo' bow causes additional damage when hitting an enemy multiple times, while the 'butcher' cleaver allows the user to heal by consuming the blood of enemies. Agnor's blacksmith sells both the 'echo' bow and 'butcher' cleaver, and mr. Pent's potion shop offers various healing and attribute-boosting potions. Edwin's book store sells books that provide temporary attribute boosts.

Typology: Quizzes

2016/2017

Uploaded on 12/29/2017

valiantfallen
valiantfallen 🇺🇸

1 document

1 / 2

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
TERM 1
Echo (Bow) 1d6
DEFINITION 1
"Know as 'Echo' amongst its users, thi s bow has magical
properties to it where hitting a foe m ore than once with it, the
arrows send an agonizing shockwave into the enemy". When
hitting an enemy without missing eve ry turn, add +1 to the
damage amount, indefinitely. (+1 for the second hit, +2 for the
3rd, etc.) Missing with this bow, resets the count. This damage
does get doubled with crits.
TERM 2
Butcher (Cleaver [axe]) 1d6 (Versatile)
DEFINITION 2
"The 'Butcher' is a cleaver that neve r forgets who it's killed, always
dripping the blood of foes that have fa llen in it's wake". When
delivering the killing blow on 3 enemie s with this weapon, will give
you enough blood to heal you or one of your party members by 5
hp by drinking the blood. After using th e hp function of the axe,
the count resets. You can only have a max of 1, 5hp recover count
at a time.
TERM 3
Agnor Blacksmith (Black Foot Camp)
DEFINITION 3
400g, Magical Bow, "Echo" 1d6 dmg has magical properties
too400g, Cleaver [Axe], "Butcher" 1d6 dmg(versatile) has
magical properties too
TERM 4
Mr. Pent Potion Shop (Black Foot Camp)
DEFINITION 4
20g, Small Potion of HP, 1d4+2 (3)40g, Medium Potion of HP,
2d4+3 (2)300g, Potion of Strength, +1 ST Attribute for 1
session300g, Potion of Dexterity, +1 DEX Attribute for 1
session300g, Potion of Intelligence, +1 INT Attribute for 1
session
TERM 5
Jet Tavern (Black Foot Camp)
DEFINITION 5
Beer 1gBeer and a Room 2gArm Wrestle Contest 5g (prize is
10g)
pf2

Partial preview of the text

Download Magical Weapons and Items in Black Foot Camp and more Quizzes Mathematics in PDF only on Docsity!

TERM 1

Echo (Bow) 1d

DEFINITION 1 "Know as 'Echo' amongst its users, this bow has magical properties to it where hitting a foe more than once with it, the arrows send an agonizing shockwave into the enemy". When hitting an enemy without missing every turn, add +1 to the damage amount, indefinitely. (+1 for the second hit, +2 for the 3rd, etc.) Missing with this bow, resets the count. This damage does get doubled with crits. TERM 2

Butcher (Cleaver [axe]) 1d6 (Versatile)

DEFINITION 2 "The 'Butcher' is a cleaver that never forgets who it's killed, always dripping the blood of foes that have fallen in it's wake". When delivering the killing blow on 3 enemies with this weapon, will give you enough blood to heal you or one of your party members by 5 hp by drinking the blood. After using the hp function of the axe, the count resets. You can only have a max of 1, 5hp recover count at a time. TERM 3

Agnor Blacksmith (Black Foot Camp)

DEFINITION 3 400g, Magical Bow, "Echo" 1d6 dmg has magical properties too400g, Cleaver [Axe], "Butcher" 1d6 dmg(versatile) has magical properties too TERM 4

Mr. Pent Potion Shop (Black Foot Camp)

DEFINITION 4 20g, Small Potion of HP, 1d4+2 (3)40g, Medium Potion of HP, 2d4+3 (2)300g, Potion of Strength, +1 ST Attribute for 1 session300g, Potion of Dexterity, +1 DEX Attribute for 1 session300g, Potion of Intelligence, +1 INT Attribute for 1 session TERM 5

Jet Tavern (Black Foot Camp)

DEFINITION 5 Beer 1gBeer and a Room 2gArm Wrestle Contest 5g (prize is 10g)

TERM 6

Edwin Book Store (Black Foot Camp)

DEFINITION 6 350g, "Book of Speeches", +1 CHA attribute for 1 session350g, "Book of Sayings", +1 WIS attribute for 1 session350g, "Book of Principles", +1 CON attribute for 1 session