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Game theory provides some general principles for thinking about strategic interaction, terminology and rules of games.
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Game Theory: The Basics The following is based on Games of Strategy , Dixit and Skeath, 1999.
Theory of Games and Economics Behavior –
John Von Neumann and Oskar Morgenstern (1943)
“To be literate in the modern age, you need to have a general understanding of game theory.” (Paul Samuelson)
When a person decides to interact with other people, there must be some cross effect of their actions.
What one does must affect the outcome for the other. For an interaction to become a strategic game, we need the participants’ mutual awareness of this cross effect.
It is the mutual awareness of the cross effects of actions and actions taken as a result of this awareness that makes strategy interesting.
Strategic Games vs. Decisions
Interactions between
mutually aware players.
Action situations where each person can choose without concern for reaction from others.
b) Players’ Interests: Total conflict Some commonality
Zero Sum Games:
Most economic and social games are not zero-sum.
Example: Trade offers scope for deals that benefit everyone.
d) Do the Players have Full or Equal Information?
Players can release information selectively
e) Are the Rules of the Game Fixed?
f) Are Agreements to Cooperate Enforceable?
(C) Rationality: The assumption that players are perfect calculators and flawless followers of their best strategies. It does not mean that players are selfish. It means pursuing one’s own value system consistently is rational.
(D) Common Knowledge of Rules:
Rules of the Game:
Evolutionary approach: imported the biological ideas into game theory.
Uses of Game Theory
Games with Sequential Moves
Games with strict order of play. Players take turns making their moves. They know what players who have gone before them have done. Interactive thinking.
Players decide their current moves based on calculations of future consequences.
(2) Terminal node :
Initial node node terminal node