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General physic I & II formulas, Cheat Sheet of Physics

Formula sheet in given trigonometric, velocity, vectors, accelerations, newton second law, projectile motion, gravitational force and frictions.

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PHYS 2300 and 2305: General Physics I and II Formulas
Chapter 1
Chapter 2
Trig Formulas
sin𝜃= Opposite
Hypotenuse
𝜃=sin−1(Opposite
Hypotenuse )
cos𝜃= Adjacent
Hypotenuse
𝜃=cos−1(Adjacent
Hypotenuse )
tan𝜃=Oppostie
Adjacent
𝜃=tan−1(Oppostie
Adjacent)
𝑎2=𝑏2+𝑐2
Velocity
Average Velocity
𝑣 = 𝑑𝑖𝑠𝑝𝑙𝑎𝑐𝑒𝑚𝑒𝑛𝑡
𝑡𝑖𝑚𝑒 =∆𝑥
∆𝑡 𝑜𝑟 𝑣 = ∆𝑑
∆𝑡
2.2
Average Speed
𝑎𝑣𝑒𝑟𝑎𝑔𝑒 𝑠𝑝𝑒𝑒𝑑= 𝑑𝑖𝑠𝑡𝑎𝑛𝑐𝑒
𝑡𝑖𝑚𝑒
2.1
Instantaneous Velocity
𝑣= lim
∆𝑡→0∆𝑥
∆𝑡
2.3
Vectors
Vector Addition by
Components
𝐴+𝐵
󰇍
=𝐶
Where
𝐶𝑥
󰇍
󰇍
󰇍
=𝐴𝑥
󰇍
󰇍
󰇍
󰇍
+𝐵𝑥
󰇍
󰇍
󰇍
󰇍
𝐶𝑦
󰇍
󰇍
󰇍
󰇍
=𝐴𝑦
󰇍
󰇍
󰇍
󰇍
+𝐵𝑦
󰇍
󰇍
󰇍
󰇍
Then to find 𝐶 use
𝑐2=𝑎2+𝑏2
Acceleration
Average Acceleration
𝑎=∆𝑣
∆𝑡
2.4
Instantaneous
Acceleration
𝑎= lim
∆𝑡→0∆𝑣
∆𝑡
2.5
Motion of a particle with constant acceleration
𝑣=𝑣0+𝑎𝑡
2.4
𝑥=1
2(𝑣0+𝑣)𝑡 or 𝑑=1
2(𝑣0+𝑣)𝑡
2.7
𝑥=𝑣0𝑡+1
2𝑎𝑡2 Or 𝑑=𝑣0𝑡+1
2𝑎𝑡2
2.8
𝑣2=𝑣0
2+2𝑎𝑥 or 𝑣2=𝑣0
2+2𝑎𝑑
2.9
pf3
pf4
pf5
pf8
pf9
pfa
pfd
pfe
pff

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PHYS 2300 and 2305: General Physics I and II Formulas

Chapter 1 Chapter 2

Trig Formulas

sin 𝜃 =

Opposite

Hypotenuse

𝜃 = sin

− 1

Opposite

Hypotenuse

cos 𝜃 =

Adjacent

Hypotenuse

𝜃 = cos

− 1

Adjacent

Hypotenuse

tan 𝜃 =

Oppostie

Adjacent

𝜃 = tan

− 1

Oppostie

Adjacent

2

2

2

Velocity

Average Velocity

Average Speed

𝑎𝑣𝑒𝑟𝑎𝑔𝑒 𝑠𝑝𝑒𝑒𝑑 =

Instantaneous Velocity

𝑣 = lim

∆𝑡→ 0

Vectors

Vector Addition by

Components

Where

𝑥

𝑥

𝑥

𝑦

𝑦

𝑦

Then to find 𝐶

use

2

2

2

Acceleration

Average Acceleration

Instantaneous

Acceleration

𝑎 = lim

∆𝑡→ 0

Motion of a particle with constant acceleration

0

1

2

0

𝑡 or 𝑑 =

1

2

0

0

1

2

2

Or 𝑑 = 𝑣

0

1

2

2

2

0

2

+ 2 𝑎𝑥 or 𝑣

2

0

2

Chapter 3 Chapter 4

Average Velocity/Acceleration

Average Velocity

Average Acceleration

Projectile Motion

X direction Y direction

𝑥

0 𝑥

𝑥

𝑦

0 𝑦

𝑦

𝑦

0 𝑦

0 𝑥

𝑥

or 𝑑 =

1

2

0 𝑥

𝑥

0 𝑦

𝑦

or ℎ =

1

2

0 𝑦

𝑦

0 𝑥

1

2

𝑥

2

or 𝑑 = 𝑣

0 𝑥

1

2

𝑥

2

0 𝑦

𝑦

2

or ℎ = 𝑣

0 𝑦

1

2

2

𝑥

2

𝑜𝑥

2

𝑥

or 𝑣

𝑥

2

𝑜𝑥

2

𝑥

𝑦

2

𝑜𝑦

2

𝑦

or 𝑣

𝑦

2

𝑜𝑦

2

Relative Motion 𝑣

𝐴𝐶

𝐴𝐵

𝐵𝐶

𝐴𝐵

𝐵𝐴

Newton’s Second Law

General

Component form

𝑥

𝑥

𝑦

𝑦

Gravitational Force

Gravitational Force

1

2

2

Weight

W=mg

Where 𝑔 = 𝐺

𝑚

1

𝑟

2

G=Universal Gravitational Constant = 6. 67 𝑥 10

− 11

2

2

Friction

Static Friction

(maximum)

𝑠

𝑚𝑎𝑥

𝑠

𝑁

Kinetic Frictional 𝑓

𝑘

𝑘

𝑁

Chapter 7 Chapter 8

Impulse and Momentum

Impulse 𝐽 = 𝐹

Linear Momentum, p p=mv 7.

Impulse-Momentum

Theorem

𝑓

0

Or J=Δp

Collision

Final Velocity of 2

objects in a head-on

collision where one

object is initially at rest

1: moving object

2: object at rest

𝑓 1

1

2

1

2

01

𝑓 2

1

1

2

01

Conservation of Linear

Momentum (in 1D)

0

𝑓

0

𝑓

0

Elastic Collision 𝑚 1

01

2

02

1

𝑓 1

2

𝑓 2

7.7b

Inelastic Collision

1

01

2

02

1

2

𝑓

Conservation of Linear

Momentum (in 2D)

1

01 𝑥

2

02 𝑥

1

𝑓 1 𝑥

2

𝑓 2 𝑥

1

01 𝑦

2

02 𝑦

1

𝑓 1 𝑦

2

𝑓 2 𝑦

Center of Mass

Center of mass

location 𝑥 𝑐𝑚

1

1

2

2

1

2

Center of mass velocity

𝑐𝑚

1

1

2

2

1

2

Angular displacement

0

Average angular

velocity

Average angular

acceleration

Motion of a particle with constant acceleration

0

0

0

2

2

0

2

Relationship between

angular variables and

tangential variables (t

subscript)

𝑇

𝑇

When no slipping

𝑇

𝑇

Centripetal acceleration

𝑐

2

Chapter 9

Moments of Inertia I for various rigid objects of Mass M

Torque and Inertia

Torque 𝝉

When at Equilibrium ∑ 𝜏 = 0 9.

Moment of Inertia

2

Newton’s Second Law

for a rigid body

rotating about a Fixed

axis

Work, Energy

Rotational work 𝑊

𝑅

Rotational Kinetic

Energy

𝑅

2

Angular Momentum 𝐿 = 𝐼𝜔 9.

Center of Gravity 𝑥

𝑐𝑔

1

1

1

1

1

2

See reverse side for moments of Inertia I for various rigid objects of Mass M

Thin walled hollow cylinder or

hoop

2

Solid cylinder or disk

2

Thin rod, axis perpendicular to

rod and passing though center

2

Thin rod, axis perpendicular to rod and

passing though end

2

Solid Sphere, axis through

center

2

Solid Sphere, axis tangent to surface

2

Thin Walled spherical shell,

axis through center

2

Thin Rectangular sheet, axis along one

edge

2

Thin Rectangular sheet, axis parallel to sheet and passing

though center of the other edge

2

Chapter 11 Chapter 12

Density 𝜌 =

Pressure

Specific Gravity =

1. 000 × 10

3

3

Pressure and depth

in a static Fluid

P

1

is higher than P

2

2

1

Gauge Pressure

Archimedes’

principle

𝐵

𝑓𝑙𝑢𝑖𝑑

Mass Flow Rate

Volume flow rate

Bernoulli’s Equation

𝑃

1

1

2

𝜌𝑣

1

2

  • 𝜌𝑔𝑦

1

= 𝑃

2

1

2

𝜌𝑣

2

2

  • 𝜌𝑔𝑦

2

Equation of

continuity

1

1

1

2

2

2

equation of

continuity ( )

1

1

2

2

Force to move

Viscous Layer with

constant velocity

Poiseuille’s law

4

2

1

Force and Area if

Pressure same

1

1

2

2

2

1

2

1

Temperature Scales

Fahrenheit to

Celsius

Celsius to

Fahrenheit

Celsius to Kelvin

K=C+273.15 or 𝑇 =

𝑐

Thermal Expansion

Linear Thermal

Expansion

𝑜

Volume Thermal

Expansion

0

Heat and Power

Heat and temperature

change

Heat and phase change

% Relative Humidity

𝑤𝑎𝑡𝑒𝑟 𝑣𝑎𝑝𝑜𝑡

𝑤𝑎𝑡𝑒𝑟 𝑣𝑎𝑝𝑜𝑡

Chapter 13

Heat and Power

Power P=Q/t

Heat Conducted

Radiant energy

e emissivity

𝜎 = 5. 67 x

  • 8

J/(s*m

2

*K

4

T temp in Kelvins

A surface area

4

Net radiant Power

T object Temp in kelvins

T

o

environment temp in

Kelvins

𝑛𝑒𝑡

4

0

4

Chapter 15

First Law of Thermodynamics

First Law Δ𝑈 = 𝑈 𝑓

0

Note:

∆𝑈 Change in Internal Energy

Q (heat) is positive when the system gains heat and negative when it loses

heat. W (work) is positive when work is done by the system and negative

when work is done on the system.

Monatomic Ideal Gas

Internal Energy

*R=8.31 J/(mol K)

Applications of First Law

Process

Work Done First Law

Isobaric

(constant pressure)

𝑓

𝑖

(Eq 15.2)

𝑓

𝑖

5

2

Isochoric

(constant volume)

W=0 J ∆𝑈 = 𝑄 − 0 𝐽

3

2

Isothermal

(constant temp)

𝑓

𝑖

(Eq. 15.3)

𝑓

𝑖

Adiabatic

(no heat flow)

𝑖

𝑓

𝑖

𝑓

Adiabatic

expansion/compression

of an ideal gas

0

0

𝛾

𝑓

𝑓

𝛾

Heat with known

number of moles

molar specific heat

𝑝

𝑣

Heat Engines

The efficiency e of a

heat engine

𝐻

𝑐

𝐻

Conservation of energy

requires

𝐻

𝑐

Carnot Engine

For a Carnot engine

𝐶

𝐻

𝐶

𝐻

Efficiency e for a

Carnot engine 𝑒

𝑐𝑎𝑟𝑛𝑜𝑡

𝐶

𝐻

Coefficient of Performance (COP )

COP of a refrigerator or

an air conditioner

𝑐

𝐻

𝐶

COP of a heat pump 𝐶𝑂𝑃 =

𝐻

Entropy

change in entropy Δ𝑆 = (

𝑅

change in entropy

𝒖𝒏𝒊𝒗𝒆𝒓𝒔𝒂𝒍

𝑢𝑛𝑖𝑣𝑒𝑟𝑠𝑎𝑙

𝑠𝑦𝑠𝑡𝑒𝑚

𝑠𝑢𝑟𝑟𝑜𝑢𝑛𝑑𝑖𝑛𝑔𝑠

𝑐𝑜𝑙𝑑

𝐻𝑜𝑡

Energy unavailable for

doing work

𝑢𝑛𝑎𝑣𝑎𝑖𝑙𝑎𝑏𝑙𝑒

0

𝑢𝑛𝑖𝑣𝑒𝑟𝑠𝑒

Chapter 16

Waves

Speed of a Wavelength 𝑣 = 𝑓𝜆 =

Speed of a wave on a

string

description

+x direction

description

  • x direction

Speed of Sound

Speed of Sound in a

Gas

k= 1.38x

  • 23

Speed of sound in a

liquid 𝑣 = √

𝑎𝑑

Speed of sound in solid

bar 𝑣 = √

Sound Intensity

Intensity 𝐼 =

Intensity - uniform in

all directions

2

Intensity level in

decibels

I0 =1x10-12W/m

𝛽 = ( 10 𝑑𝐵) log (

𝑜

Doppler Effect

Source Moving toward

stationary observer

𝑜

𝑠

𝑠

Source Moving away

from stationary

observer

𝑜

𝑠

𝑠

Observer moving

toward stationary

source

𝑜

𝑠

𝑜

Observer moving away

from stationary source

𝑜

𝑠

𝑜

Chapter 19 Chapter 20

Work and Electric

Potential Energy

𝐴𝐵

𝐴

𝐵

Electric Potential 𝑉 =

0

Electric Potential

Difference

Charge moves from A

to B

𝐴

𝐵

𝐵

0

𝐴

0

𝐴𝐵

0

Electric Potential

Difference

Charge moves from B

to A

𝐵

𝐴

𝐴𝐵

0

Total Energy

2

2

2

Electric field 𝐸 = −

19.7a

Charge on each plate

of a capacitor

Dielectric constant

(E’s are electric fields

without and with a

dielectric)

𝑜

Capacitance of a

parallel plate capacitor

0

Electric Potential

Energy Stored in a

capacitor

2

2

Energy Density Energy Density =

0

2

Current (if electric

current is constant)

Ohms Law

𝑉 = 𝐼𝑅 𝑜𝑟 𝑅 =

Resistance with length

L, cross-sectional area

A

Resistance and

Resistivity (T temp)

0

[ 1 + 𝛼

0

]

0

[ 1 + 𝛼

0

]

Electric Power

𝑃 = 𝐼𝑉, 𝑃 = 𝐼

2

2

AC Circuits

0

sin( 2 𝜋𝑓𝑡)

0

sin( 2 𝜋𝑓𝑡)

RMS Formulas with

Current and Voltage

𝑟𝑚𝑠

0

𝑟𝑚𝑠

0

Average Power

𝑟𝑚𝑠

𝑟𝑚𝑠

𝑟𝑚𝑠

2

𝑟𝑚𝑠

2

Series

(I is the same)

𝑠

1

2

3

𝑠

1

2

3

Parallel

(V is the same)

𝑠

1

2

3

𝑝

1

2

3

RC circuits

0

[ 1 − 𝑒

−𝑡

𝑅𝐶 ] (charging)

0

−𝑡

𝑅𝐶 (discharging)

Chapter 21 Chapter 22

Magnitude of magnetic

Field

𝜇

0

= 4 𝜋 × 10

− 7

𝑇 ∙ 𝑚/𝐴

0

|𝑣 sin 𝜃

0

0

0

Radius of circular path

of particle caused by F

Relationship between

Mass and B

2

2

2

Force on a current in a

magnetic field

Torque on a current-

carrying coil

𝜙 is the angle between direction of B

and the normal plane

Ampere’s Law ∑ 𝐵

||

0

RHR 1: Fingers point along the direction of 𝐵

and the thumb points along the

velocity 𝑣⃗ The palm of the hand then faces in the direction of 𝐹

that acts on a

positive charge.

RHR 2 : Curl the fingers of the right hand into a half-circle. Point the thumb in

the direction of the conventional current I, and the tips of the fingers will

point in the direction of 𝐵

Motional emf ℰ = 𝑣𝐵𝐿 22.

Magnetic Flux Φ = 𝐵𝐴𝑐𝑜𝑠𝜙

Faraday’s Law ℰ = −𝑁

Emf induced ion a

rotating planar coil

ℰ = 𝑁𝐴𝐵𝜔 sin(𝜔𝑡) = ℰ

0

sin(𝜔𝑡) 22.

Current 𝐼 =

Mutual Inductance

𝑠

𝑠

𝑝

Emf due to mutual

inductance

𝑠

𝑝

Self-Inductance 𝐿 =

Emf due to self-

inductance

𝑠

Energy stored in an

inductor

2

Energy Density 𝐸𝑛𝑒𝑟𝑔𝑦 𝐷𝑒𝑛𝑠𝑖𝑡𝑦 =

0

2

Voltage and turns of

primary and secondary

coil

𝑠

𝑝

𝑠

𝑝

Current and turns of

primary and secondary

coil

𝑠

𝑝

𝑝

𝑠

Power Power=Energy*time

Chapter 25

Concave Mirror

Focal length Concave

mirror

Focal length Convex

Mirror

Mirror Equation

𝑜

𝑖

Magnification

Equation

𝑖

𝑜

𝑖

𝑜

Plain Mirror

 Forms an upright virtual image

 Image located same distance behind the mirror as the object in front

 Heights of object and virtual image the same

Information for Spherical mirrors

Focal Length

  • Concave mirror
  • Convex mirror

Object distance

  • Object in front (real)
  • Object behind (virtual)

Image Distance

  • Image in front (real)
  • Image behind (virtual)

Magnification (sign)

  • Image is upright
  • Image is inverted

Magnification

(magnitude)

1 larger

<1 smaller

Revised 5/30/1 8