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A foundational overview of computer concepts, covering definitions, characteristics, and limitations. It explores the fundamental components of a computer system, including hardware, software, and memory. The document also delves into the central processing unit (cpu), its components, and the functions of the arithmetic logic unit (alu) and control unit. It further discusses primary and secondary memory, input/output devices, and network types and topologies.
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Introduction to Computers : Definition, Characteristics & Limitations of Computers, Functional Block Diagram of Digital Computer, Functions Of Control Unit and ALU in CPU Concepts Of Primary and Secondary Memory, Input / Output Devices. Networks: Definition-Network Types-LAN, MAN,WAN. Network Topologies-Mesh, Bus, Star, Ring, Hybrid
Computer is a machine that can solve problems by accepting data performing certain operations and presenting the results of those operations under the direction of detailed step- by-step instructions. Such a set of sequenced instructions, which cause a computer to perform particular operations, is called a program. The term computer has been derived from the word “COMPUTE” which means calculate.
Computer is an electronic device, used for performing calculations and controlling operations that be either expressed in logical or numerical terms. ➢ It stores and process data in binary form according to instructions given to it in a variable program. ➢ Computer need to be told exactly what to do and how to do to accomplish a task ➢ It is a combination of hardware and software ➢ Software is the set of instructions given to the computer to perform a task ➢ The physical parts that make up computer are called hardware, which are made of circuits and transistors The three main operations of computer are
The following are the main characteristics of a computer-
the programmer, inaccurate data, inconsistent data or defective programs as well as defective system designs. Since the computer is capable of doing only what it is instructed to do, fault instructions for data processing may lead to faulty results this is known as GIGO (Garbage In Garbage Out)
Like any modern technology computers is also not free from limitations- ➢ Computer is a machine and therefore it is only a device that needs human skill to operate. ➢ It does not work on its own and needs set of instructions to be given. ➢ It does not have natural intelligence and hence has to be instructed about every step in detail. ➢ It is not a decision maker and has to be programmed to take an action if some conditions prevail. ➢ Finally it does not learn by experience unlike intelligent human beings.
➢ The memory of the computer can also be categorized under hardware but sometimes it is considered as a separate element of the computer system. ➢ Memory allows the user to store the data and processes performed by the computer. ➢ Memory is divided mainly into RAM, ROM and secondary storage devices. ➢ All these components are essential for the effective functioning of computer system Central Processing Unit (CPU). FUNCTIONAL BLOCK DIAGRAM OF COMPUTER:
CPU is the component of computer system with the circuitry to control interpretation and execution of instructions. It performs the process in parts of Input-Process-Output cycle. The components of CPU are mounted (Fixed) on the main circuit board, called the “motherboard”. The various components of a Central Processing Unit are:
➢ All mathematical operations (+, - , *, /) and all comparisons (>, <, =) take place in this unit. ➢ In addition to arithmetic functions, the ALU also performs logic functions. ➢ A logic function is one where numbers or conditions are compared to each other. ➢ Circuits in the ALU are generally used to compare two numbers by subtracting one from the other. ➢ The sign (negative or positive) and the value of the difference tell the processor that the first number is equal to, less than, or greater than the second number. ➢ Alphabetic data may also be compared according to an assigned order sequence. Control Unit ➢ It is a component of CPU that control and coordinates the flow of data between different components of computer ➢ It interprets instructions it receives from memory and directs the sequence of events necessary to execute the instruction. ➢ Control Unit uses a system clock, which synchronizes (manage) all tasks by sending out electrical pulses. ➢ Clock speed (the number of pulses or clocks per second) is measured in Megahertz (MHz) and is the main element in determining the speed of the processor. ➢ Computer speed is also measured in the number of instructions completed per second, or Millions of instructions per second (MIPS). MEMORY The memory is that part of the computer where programs and data are stored. There are two types of memory:
any input data on instructions from user. The actual contents are set by the manufacturers and they are unchanged and permanent. ROM chips are not only used in the computer but also in
types:
are in a hardware form, they can be executed at a very high speed and can’t be altered.
both numbers must be in registers, and the result is also placed in a register. (The register can contain the address of a memory location where data is stored rather than the actual data itself.) The number of registers that a CPU has and the size of each (number of bits) help determine the power and speed of a CPU. For example a 32 - bit CPU is one in which each register is 32 bits wide. Therefore, each CPU instruction can manipulate 32 bits of data. The CPU contains a number of special-purpose registers ➢ Instruction Register (IR): The instruction register holds the instruction currently being executed. ➢ Memory Data Register (MDR) : The memory data register (also known as the memory buffer register or data buffer) holds the piece of data that has been fetched from memory. ➢ Memory Address Register (MAR) : The memory address register holds the address of the next piece of memory to be fetched. ➢ Program Counter Register (PC): The program counter holds the location of the next instruction to be fetched from memory. It is automatically incremented between supplying the address of the next instruction and the instruction being executed. ➢ Accumulator Register : The accumulator is an internal CPU register used as the default location to store any calculations performed by the arithmetic and logic unit.
2. SECONDARY MEMORY: Secondary (Auxiliary) storage is the non-volatile memory that is stored externally to the computer. A secondary medium usually used for the storage of large amount of data for permanent or long-term storage of data or programs. While the secondary media can hold much more data than primary storage, access to the data is slower. The benefits of secondary storage are
The surface of the magnetic disk is divided into number of invisible concentric circles called “tracks”. The tracks are further subdivided into “sectors”, “blocks” etc. each its own unique addresses to facilitate the location of data. Disk moves on a vertical rotating spindle. Data on magnetic disks can be read randomly. The access time for data stored on a magnetic disk is determined by two factors:
Optical technology involves the use of laser beams highly concentrated beams of light. It comes in the form of Optical laser disk, Optical card and Optical tape. Optical Laser Disk: A common version of the optical disk is the CD-ROM (compact disk, read–only memory). While not suited to applications where data changes, they are very convenient for storing data that remains constant. CD-ROM [Compact Disc Read Only Memory] is a Compact Disc contains data accessible by a computer. ➢ The CD-ROM is also known as a laser disc, which is shiny metal like disk. The diameter of the disk is 5.25 inches (or) 12 cm disk. Information of 650 MB can be stored, which is equal to nearly 2, 50,000 pages of printed text. ➢ The data is recorded as deep holes on the disk surface or burning microscopic bits. ➢ CD-ROMs are popularly used to distribute computer software, including games and multimedia applications, though any data can be stored. ➢ The CD-ROM s are pre-recorded disks used for storing a large amount of data (or) information.
Optical Card: The Optical card, or laser card, is the size of a credit card and has an optical laser-encoded strip that can store approximately 2 megabytes of data. These cards have many potential uses, most notably for storing credit records or medical histories. Optical Tape: Optical tape is similar in appearance to magnetic tape, but data are stored by optical laser techniques. Optical tapes, which are in cassette form, can store over 8 gigabytes each providing a total storage of about 1 terabyte (1,000 gigabytes). Like other optical methods of data storage, optical tape is read only.
The CPU provides the means for the fast and efficient processing of data into usable information. For computer processing, data needs to be entered into the computer (input) and the result of processing needs to be communicated to the user (output). Any hardware item which is attached to the main unit of a computer that houses the CPU is referred to as a Peripheral Device. ➢ INPUT : Input is the process of entering and translating incoming data in machine- readable form. The data to be entered are often referred as input. Input process involves data preparation, processing and accuracy checks. There are two types of input device: manual and automatic. ▪ A Manual Input Device requires a human hand to control i.e. (Mouse, Keyboard, Scanner, Camera, track ball, joystick, and Graphics tablet.) ▪ An Automatic Input Device inputs data without the need for human intervention (once the device has been set up), e.g. MICR, OMR, barcode reader, webcam, microphone. ➢ OUTPUT: The result of processing is also often referred as output. Output is divided into two general categories: Output that can be readily understood and used by humans. Output to secondary storage devices that hold the data to be used as input for further processing by computer.
Every key on the keyboard underneath it consists of a tiny chip called as keyboard controller, when a key is pressed the controller places the code into the part of the memory called keyboard buffer. The buffer temporarily holds the data till it is processed. The signal the keyboard sends to the computer is called as interrupt. The keyboard sends an interrupt request to the system software and the data is processed.
2. Mouse A mouse is a pointing device. It usually contains one or three buttons: as the user rolls it on a flat surface, the mouse controls cursor movement on the screen. When the user presses one of the buttons, the mouse either marks a place on the screen or makes selections from data on the screen. It can be used for many applications ranging from games to designing products with graphics. It can be used as an alternative to keyboard or it can be used in combination with a keyboard to enhance input operations. Advantages: - Easy to use - Not very expensive - Moves the cursor faster than the arrow keys of keyboard. 3. Joystick A joystick is a most popular input device used to play video games. A joystick uses a level to control the position and speed with which the joystick is moved into digital signals that are sent to the computer to control the cursor movement. 4. Track Ball A track ball uses a hard sphere to control cursor movement. The ball can be rotated by hand in any direction. The track ball translated the sphere’s direction and speed of rotation into a digital signal, used to control the cursor. 5. Touch Screen A touch screen registers input when a finger or other object comes in beams and ultrasonic acoustic waves. Infrared beams crisscross the surface of the screen and when a light beam is broken, that location is recorded. 6. Light Pen A light pen is also a pointing device like mouse. It can be used to choose a displayed menu option. The pen contains a photocell placed in a small tube. As the user moves the tip of the pen over the surface of the screen, it detects the light coming from a limited field of view. The light from the screen causes the photocell to respond and this electric response is transmitted to the process, which can identify the menu option that is
triggering the photocell. Light pen is useful for graphics work, especially for Computer Aided Design (CAD) purposes.
7. Magnetic Ink Character Recognition (MICR) Magnetic Ink Character Recognition (MICR) is an interpretation by computer of a line of character written in special magnetic ink. These characters can be read by human eye as well. There are several advantages associated with the use of MICR: - Checks may be roughly handled, folded, smeared, and stamped. But they can still be read with a high degree of accuracy. - People can easily read the magnetic ink characters. The main limitation of MICR is that only the 10 digits and 4 special characters needed for bank processing are used. No alphabetic characters are available. 8. Magnetic strips They are thin bands of magnetically encoded data that are found at the back of usually, Credit cards, Debit cards etc. the data stored on the card vary from application to another. Data in the form of magnetic strips cannot be seen or interpreted by simply looking at the card and so it can be highly sensitive or personal. 9. Optical Recognition / Scanners Optical Recognition when a device scans a printed surface and translates the image the scanner sees into a machine-readable format that is understandable by the computer. Optical Recognition can be of the following types i. Optical Mark Recognition (OMR) It uses mark sensing to scan and translate, based on its location, which is a series of pen or pencil marks into a computer readable form. For instance, the objective type multiple choice question paper we get in the bank recruitment exam. A computerized optical mark reader scores the tests by identifying the position of the mark ii. Optical Bar Recognition (OBR) This is slightly more sophisticated type of optical recognition. An optical bar reader recognizes and interprets bar codes or product codes which are arranged to represent data, such as the name of the manufacturer, and the type of the product etc. on the basis of the width of the lines. A scanner reads the bar code, and the computer then matches the price and product.
Impact Printers use a print head containing a number of metal pins which strike an inked ribbon placed between the print head and the paper.
character. The different character printers are: Dot Matrix Daisy Wheel Dot Matrix Printer It uses printer heads containing a 9 - 24 pins these pins produced pattern of dots on the paper to form a character. Dot matrix printers are very popular as they are relatively inexpensive and typically print at speed of 100-600 characters per second. These printers can give us draft quality, standard quality and near letter quality prints Daisy Wheel Printer: This printer gives us letter quality print but is slow, typically 25 to 55 characters per second. It is a circular printing element which has a plastic or metal wheel on which the shape of each character stands out in relief. A hammer presses the wheel against a ribbon, which in turn makes an ink stain in the shape of the character on the paper. Daisy-wheel printers produce letter-quality print but cannot print graphics.
type is printed at a time. Print speeds of 600 to 1200 lines-per-minute (approximately 10 to 20 pages per minute. Types of line printers Printers Impact printers Non impact printers Character printer Line printer^ Laser printer Thermal printer Dot matrix printer Daisy wheel printer Drum printer Chain printer Ink jet printer
Non-impact printers are much quieter than impact printers as their printing heads do not strike the paper. The main types of non-impact printer are:
A Plotter reproduces drawings using pen that are attached to movable arms. The pens are directed across the surface of a
A local area network(LAN) is two or more computers directly linked within a small well- defined area such as a room, office building, or a campus. A LAN can be made up of only microcomputer or any combination of microcomputer and large system. Main benefit of LAN is reduction of hardware and software costs because user can share several computers, peripheral devices such as laser printers, color printers, hard disk, and modems. Another benefit of LAN is the user can share the same data. A LAN generally consists of the following.
A Metropolitan-Area Network (MAN) is a network that is larger than a LAN. It is called metropolitan since it normally covers the area of a city. Different hardware and transmission media are often used in MAN because they must efficiently cover these distances (a few tens to about one hundred kilometers).
A Wide-Area Network (WAN) is two or more geographically dispersed computer, linked by communication facilities such as telecommunication or microwave relays. In other words, one of the most significant aspects of Wide-area network while comparing it with the freedom of a local-area network is the involvement of public telecommunication authority. WAN is usually limited to use by large organizations and government agencies due to high costs involved in building and maintaining them. There are two specific categories of WAN,
Each computer or device in a network is called a node. The geometrical arrangement of computer resources, remote device and communication facilities are known as network topology. A network topology can be made in one of the five different topologies.
Mesh Topology has point-to-point connection between every device in the network. Each device requires an interface for every other device on the network. Mesh topologies are not usually considered practical, in addition unless each station frequently sends signals to all the other station, an excessive amount of network bandwidth. Advantages :