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Impact of Visual Cues on Attraction and Similarity in Info Visualization, Study notes of Psychology

The relationship between perceived forces and conceptual relationships in information visualization. The authors suggest that visual cues indicating relationships between objects can cause viewers to simulate attraction between the marks they connect. Two studies are presented, which found that visual elements that imply conceptual relationships between objects also cause those marks to be remembered as closer together. The findings suggest that implied dynamics between visual marks are metaphorically interpreted as statements about conceptual relationships between data elements.

What you will learn

  • How does the amount of attractor shift between marks predict the degree of conceptual linkage between them?
  • What is the relationship between perceived forces and conceptual relationships in information visualization?
  • How do visual cues influence perceived attraction between marks in a visualization?

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Laws of Attraction: From Perceived Forces to Conceptual Similarity
Caroline Ziemkiewicz, Member, IEEE, Robert Kosara, Member, IEEE
Abstract—Many of the pressing questions in information visualization deal with how exactly a user reads a collection of visual marks
as information about relationships between entities. Previous research has suggested that people see parts of a visualization as
objects, and may metaphorically interpret apparent physical relationships between these objects as suggestive of data relationships.
We explored this hypothesis in detail in a series of user experiments. Inspired by the concept of implied dynamics in psychology,
we first studied whether perceived gravity acting on a mark in a scatterplot can lead to errors in a participant’s recall of the mark’s
position. The results of this study suggested that such position errors exist, but may be more strongly influenced by attraction between
marks. We hypothesized that such apparent attraction may be influenced by elements used to suggest relationship between objects,
such as connecting lines, grouping elements, and visual similarity. We further studied what visual elements are most likely to cause
this attraction effect, and whether the elements that best predicted attraction errors were also those which suggested conceptual
relationships most strongly. Our findings show a correlation between attraction errors and intuitions about relatedness, pointing
towards a possible mechanism by which the perception of visual marks becomes an interpretation of data relationships.
Index Terms—Perceptual cognition, visualization models, laboratory studies, cognition theory.
1 INTRODUCTION
The central idea of information visualization (infovis) is that people
can derive conceptual relationships and patterns from the layout of
marks in a visual representation. However, the process by which this
derivation happens remains somewhat mysterious. The reading of in-
dividual data values is relatively straightforward, requiring the user
only to decode a known mapping of data to visual properties. Under-
standing how those visual attributes combine and interact to suggest
relationships among data points is more complex.
In visualization, many standard visual elements are used to suggest
relationships of various kinds: lines connect, outlines group, and so
forth. Infovis researchers know to some extent which of these are
most useful and what kinds of relationships they seem to naturally
suggest. And yet we know relatively little about why these particular
associations between image and conceptual relationship are so strong,
and indeed, why some are stronger cues than others.
In essence, the question is why certain visual structures reliably
suggest certain information structures to a viewer. Why do outlines
group items? Why do line graphs show a trend while bar graphs show
separate groups even when this interpretation doesn’t fit the data, as
shown in a study by Zacks and Tversky [16]? Is this simply a matter of
convention, or are there more basic mechanisms at work? Preattentive
processing can explain why color or shape similarity causes marks to
be seen as belonging together, but what about more complex cues such
as the connecting lines of a network graph?
Answering these questions is of theoretical interest to infovis re-
searchers, but also has very practical consequences. Understanding
why a particular set of marks suggests the relationship it does means
being able to predict what a novel visual representation will indicate,
and how to refine that representation towards a specific goal. It means
being able to predict how a user might read a pattern, and being able
to use that information for evaluation or to adapt the representation to
highlight or analyze such patterns. It means being able to compare two
visualizations not just in terms of response times or error rates, but in
terms of what each says about its data.
We propose that a possible mechanism by which some visual rela-
tionship cues acquire meaning is by prompting mental simulation of
Caroline Ziemkiewicz is with UNC Charlotte, E-mail:
caziemki@uncc.edu.
Robert Kosara is with UNC Charlotte, E-mail: rkosara@uncc.edu.
Manuscript received 31 March 2010; accepted 1 August 2010; posted online
24 October 2010; mailed on 16 October 2010.
For information on obtaining reprints of this article, please send
email to: tvcg@computer.org.
forces by a viewer. That is, a visual cue such as a connecting line
between two marks may suggest to the viewer two items being pulled
together, leading her to see the items as related. Researchers of implied
dynamics in psychology have demonstrated that such mental simula-
tions of forces can lead to position errors in the recall of static scenes,
a finding which we use to test this theory in a series of user experi-
ments. We argue that our findings show that visual cues which suggest
relationships between data items also increase this perceived attraction
between the related marks.
This paper contributes the first steps towards a model of how visual
representations are interpreted as conceptual relationships based on
implied dynamics, and presents a series of experiments that support
this claim in the case of perceived attraction. These findings can be
used to form the basis for future research on how visual dynamics are
read as conceptual structure.
2 REL ATED WORK
Previous research by the authors [17] found significant effects of vi-
sual structure on semantic responses to simple charts that were said to
depict financial data about a company. When prompted, participants
tended to describe these semantic interpretations in terms of appar-
ent forces acting within and on the charts. For example, borders were
said to block movement between pieces, which suggested communi-
cation difficulties between departments to some participants. Rectan-
gular charts were less likely to “roll away” than pie or donut charts,
and so suggested a more stable company.
One way to interpret this is through the perception theory of Gestalt
psychology [12], which argues that viewers naturally simplify com-
plex visual information by grouping, connecting, and finding sym-
metry among parts of a scene in a predictable fashion. The Gestalt
psychologists introduced several laws that predict patterns of organi-
zation in the visual field, such as similarity (similar objects are seen as
belonging together) and common fate (objects that appear to be mov-
ing in the same direction belong together). This classic body of theory
has obvious applications to visualization, and indeed helps to explain
many of the patterns that appear in information visualization.
However, while Gestalt principles describe some of the patterns
people see in a visualization, they don’t necessarily explain why those
particular perceptual configurations suggest a grouping, or help us pre-
dict what other kinds of patterns might arise. To go beyond Gestalt,
we need a more generalizable way to connect low-level perception to
high-level patterns. Some vision researchers have introduced possi-
ble ways of understanding object and pattern recognition by analyzing
low-level visual errors. For example, Burbeck and Pizer [3] argue for
their model of mental object representation by showing that it predicts
certain errors in the perception of distances between lines. This rich
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Download Impact of Visual Cues on Attraction and Similarity in Info Visualization and more Study notes Psychology in PDF only on Docsity!

Laws of Attraction: From Perceived Forces to Conceptual Similarity

Caroline Ziemkiewicz, Member, IEEE, Robert Kosara, Member, IEEE

Abstract —Many of the pressing questions in information visualization deal with how exactly a user reads a collection of visual marks as information about relationships between entities. Previous research has suggested that people see parts of a visualization as objects, and may metaphorically interpret apparent physical relationships between these objects as suggestive of data relationships. We explored this hypothesis in detail in a series of user experiments. Inspired by the concept of implied dynamics in psychology, we first studied whether perceived gravity acting on a mark in a scatterplot can lead to errors in a participant’s recall of the mark’s position. The results of this study suggested that such position errors exist, but may be more strongly influenced by attraction between marks. We hypothesized that such apparent attraction may be influenced by elements used to suggest relationship between objects, such as connecting lines, grouping elements, and visual similarity. We further studied what visual elements are most likely to cause this attraction effect, and whether the elements that best predicted attraction errors were also those which suggested conceptual relationships most strongly. Our findings show a correlation between attraction errors and intuitions about relatedness, pointing towards a possible mechanism by which the perception of visual marks becomes an interpretation of data relationships. Index Terms —Perceptual cognition, visualization models, laboratory studies, cognition theory.

1 INTRODUCTION

The central idea of information visualization (infovis) is that people can derive conceptual relationships and patterns from the layout of marks in a visual representation. However, the process by which this derivation happens remains somewhat mysterious. The reading of in- dividual data values is relatively straightforward, requiring the user only to decode a known mapping of data to visual properties. Under- standing how those visual attributes combine and interact to suggest relationships among data points is more complex. In visualization, many standard visual elements are used to suggest relationships of various kinds: lines connect, outlines group, and so forth. Infovis researchers know to some extent which of these are most useful and what kinds of relationships they seem to naturally suggest. And yet we know relatively little about why these particular associations between image and conceptual relationship are so strong, and indeed, why some are stronger cues than others. In essence, the question is why certain visual structures reliably suggest certain information structures to a viewer. Why do outlines group items? Why do line graphs show a trend while bar graphs show separate groups even when this interpretation doesn’t fit the data, as shown in a study by Zacks and Tversky [16]? Is this simply a matter of convention, or are there more basic mechanisms at work? Preattentive processing can explain why color or shape similarity causes marks to be seen as belonging together, but what about more complex cues such as the connecting lines of a network graph? Answering these questions is of theoretical interest to infovis re- searchers, but also has very practical consequences. Understanding why a particular set of marks suggests the relationship it does means being able to predict what a novel visual representation will indicate, and how to refine that representation towards a specific goal. It means being able to predict how a user might read a pattern, and being able to use that information for evaluation or to adapt the representation to highlight or analyze such patterns. It means being able to compare two visualizations not just in terms of response times or error rates, but in terms of what each says about its data. We propose that a possible mechanism by which some visual rela- tionship cues acquire meaning is by prompting mental simulation of

  • Caroline Ziemkiewicz is with UNC Charlotte, E-mail: caziemki@uncc.edu.
  • Robert Kosara is with UNC Charlotte, E-mail: rkosara@uncc.edu. Manuscript received 31 March 2010; accepted 1 August 2010; posted online 24 October 2010; mailed on 16 October 2010. For information on obtaining reprints of this article, please send email to: tvcg@computer.org.

forces by a viewer. That is, a visual cue such as a connecting line between two marks may suggest to the viewer two items being pulled together, leading her to see the items as related. Researchers of implied dynamics in psychology have demonstrated that such mental simula- tions of forces can lead to position errors in the recall of static scenes, a finding which we use to test this theory in a series of user experi- ments. We argue that our findings show that visual cues which suggest relationships between data items also increase this perceived attraction between the related marks. This paper contributes the first steps towards a model of how visual representations are interpreted as conceptual relationships based on implied dynamics, and presents a series of experiments that support this claim in the case of perceived attraction. These findings can be used to form the basis for future research on how visual dynamics are read as conceptual structure.

2 RELATED WORK Previous research by the authors [17] found significant effects of vi- sual structure on semantic responses to simple charts that were said to depict financial data about a company. When prompted, participants tended to describe these semantic interpretations in terms of appar- ent forces acting within and on the charts. For example, borders were said to block movement between pieces, which suggested communi- cation difficulties between departments to some participants. Rectan- gular charts were less likely to “roll away” than pie or donut charts, and so suggested a more stable company. One way to interpret this is through the perception theory of Gestalt psychology [12], which argues that viewers naturally simplify com- plex visual information by grouping, connecting, and finding sym- metry among parts of a scene in a predictable fashion. The Gestalt psychologists introduced several laws that predict patterns of organi- zation in the visual field, such as similarity (similar objects are seen as belonging together) and common fate (objects that appear to be mov- ing in the same direction belong together). This classic body of theory has obvious applications to visualization, and indeed helps to explain many of the patterns that appear in information visualization. However, while Gestalt principles describe some of the patterns people see in a visualization, they don’t necessarily explain why those particular perceptual configurations suggest a grouping, or help us pre- dict what other kinds of patterns might arise. To go beyond Gestalt, we need a more generalizable way to connect low-level perception to high-level patterns. Some vision researchers have introduced possi- ble ways of understanding object and pattern recognition by analyzing low-level visual errors. For example, Burbeck and Pizer [3] argue for their model of mental object representation by showing that it predicts certain errors in the perception of distances between lines. This rich

(a) Horizontal distribution (b) Diagonal distribution (c) Horizontal distribution, isolated target

(d) Diagonal distribution, isolated target

Fig. 1. Visualizations used to test the effect of gravity on a participant’s memory for a visual mark. One of the circles in each of these graphs would flash, and the participant would try to remember its position after the graph vanished. The black arrows in these images have been added to indicate the targets for illustration purposes and were not present during the study.

body of work on visual illusions and what they say about mental rep- resentations is similar in spirit to our work and in some cases may suggest alternate explanations for the errors we find.

More directly related to our goals is the body of work described by Tversky [15], who discusses a number of ways in which biases towards symmetry, alignment, and simplicity can lead to systematic errors in memory for graphs and maps. This work also uncovered effects of top- down expectations on perceptual memory, as when participants were biased to remember a curve as more or less symmetrical based on a verbal description of the pattern it showed. It further hows that Gestalt- like simplicity biases can lead to perceptual errors and also affect what patterns we interpret in a visualization, and raises the possibility that memory distortions of other kinds can shed light on how we interpret visual representations. However, biases towards symmetry and simplicity do not seem to explain all types of visual relationships. We argue for a more gen- eral mechanism based on implied dynamics [6], a theory in perceptual psychology that states that people simulate implied motion and phys- ical forces when viewing static scenes. This theory is supported by experiments showing that people viewing a still photograph taken in the middle of some motion tend to remember the object or person as being slightly further along in their path of motion than they actually were [5]. This is interpreted as meaning that a viewer continues to simulate the apparent motion past the point at which it was captured, rather than remembering it as a static image.

Freyd et al. [7] found that this effect applies not only to implied motion, but also to apparent physical forces such as gravity. View- ers were shown a cartoon drawing of a potted plant on a table, then a second image in which the table either was or was not removed. They were then tested on their recall of the plant’s vertical position. When the table was removed, viewers remembered the plant as being slightly further down than it actually was, but not when the table was still there. This suggests that people also simulate gravity acting in a static image. Further research by Hubbard [10] found that varying the apparent weight of these objects by changing their size could increase the degree of such gravity effects, suggesting a surprising degree of physical simulation at work in basic perception.

If these physical simulations are applied to static visualizations as well, this might explain why viewers so readily use apparent physical forces between marks as a basis for semantic interpretations of their relationships. These examples study pictorial representations such as people and plants, and it may be argued that physical forces which make sense in this context do not apply to the abstract points, blobs, and lines of typical visualizations. However, Freyd and Pantzer’s find- ing [8] that participants remember arrows as being farther along in the direction in which they point than they actually were shows that im- plied dynamics can apply to more abstract representations as well. The authors also found this effect with variously shaped triangles, with the narrowness of the triangles point being a good predictor for the degree of displacement in the pointing direction. This suggests that there is more at work in this effect than merely the convention of an arrow as a pointing device. This work raises the possibility that the meaning of

arrows as pointing towards something derives from the viewer’s inter- nal simulation of the arrow moving in that direction. The purpose of our current work is to determine whether such simulations influence meaning in other types of visual representations.

3 THE ROLE OF DYNAMICS IN VISUALIZATION Based on these earlier findings, we argue that people construct mean- ing in a visualization in part by simulating the apparent physical dy- namics acting on marks and metaphorically interpreting the results. That is, perceived forces and conceptual relationships are closely linked in visualization use. Reading a visualization involves under- standing how objects relate to each other, which objects belong to- gether, and how the overall structure can be acted upon. We argue that mental simulations of dynamics may be used to extract this kind of structural meaning from abstract visual patterns. This view of visual- ization is related to theories of how Gestalt groupings are used to de- termine relationships in a visualization, but attempts to identify a more general mechanism by which such visual patterns acquire meaning. To test this hypothesis, we first studied whether people see implied dynamics of the kind found by Freyd and others when viewing a vi- sualization at all (Section 4). The results of this study suggested that implied gravity may distort a user’s memory of a visualization, but also raised the possibility that simulated attraction between marks is a more salient effect. We therefore went on to perform two related studies that examined this attraction effect in depth. The first one tested whether any visual cues used to suggest relationships, such as connecting lines and outlines, cause memory distortions in the direction of the implied relationship (Section 5). In the context of implied dynamics, these memory distortions would imply that the participant mentally simu- lates the marks as being physically drawn towards one another. The second tested whether the strength of this simulated attraction also cor- responds to the strength of the apparent conceptual relationship sug- gested by these visual cues (Section 6). Taken together, these studies support the hypothesis that a visual cue used to suggest a relationship between data items causes the viewer to see the related marks as ac- tually attracted to one another. In the following sections, we describe these studies in detail and discuss their implications.

4 VISUAL GRAVITY Our first experiment focused on the mental simulation of gravity in a visualization. We initially aimed to test whether viewers of a scatterplot-style visualization mentally simulate gravity acting on marks, and whether this simulation is affected by the layout of marks. We hypothesized that like the biases towards simplicity and symmetry suggested by Gestalt perception theory, implied dynamics could also account for systematic memory distortion errors in a visualization.

4.1 Experiment The purpose of our first experiment was to establish whether simulated gravity affects perception of marks in a visualization and whether this effect is influenced by visual and structural properties of the visual marks. For example, the apparent weight of a mark, as determined

Distractor Target Attractor

Fig. 3. The general layout of the stimuli in the attraction factors study. The attractor mark was linked with the central target mark in some fashion that we hypothesized to cause apparent attraction between the two—in this case, with a connecting line.

total. Dropping these outliers did not affect the significance of any of the following tests. Overall, we found a small but significant overall effect of gravity. We analyzed the measure of vertical error, or the actual position of the target subtracted from its remembered position. A negative ver- tical error means that the participant remembered the target as being below its actual position, while a positive vertical error means it was remembered as being above its actual position. The average amount by which the response point fell below the target point was 7% of the tar- get diameter, which is a minor difference but nonetheless significantly greater than zero (t( 1399 ) = − 3 .1, p < .01). There was no significant horizontal effect. Target diameter was chosen instead of screen size in this case to allow comparison with Freyd et al. [7], who report target height but not overall display size. Contrary to our hypothesis, we found no effect of target color or size on this downward shift. We did, however, find a significant correlation between target height and percentage of downward shift (r( 1400 ) = 0 .23, p < .001); that is, circles that were higher up on the graph shifted further down than those closer to the bottom of the screen. Although this effect is very small, it is worth noting that the findings in the studies of gravity shifts by Freyd et al. [7] also suggested that the amount by which an object shifts downwards in a participant’s mem- ory is quite small, with common downward errors in their experiments of 3.4% or 5.9% of the target object’s height. While our experiment used a different testing method, the average amount of downward shift does seem to be similar or slightly larger. That said, it should be noted that the fact that our “OK” button was located at the bottom of the screen may have biased these results downwards in general, simply because participants were starting their mouse movement from below the graph. However, the effects of the structural factors we varied suggest a more complex interpretation. As discussed in Section 4.1.3, we var- ied both the absolute position of the target and its position with re- spect to the clustered distractor marks. We analyzed the variable of target position by splitting the targets into three groups: those which were not isolated from the larger cluster, those which were isolated and above the cluster, and those which were isolated and below the clus- ter. This effect was studied with a 3x2 repeated measures ANOVA, in which factors were target position and distractor layout (horizontal or diagonal) and the dependent variable was the amount of vertical error. The main effect of target position and the interaction of target posi- tion by distractor layout both failed the assumption of sphericity, so a Greenhouse-Geisser correction is employed for these tests.

We found a significant main effect of target position, F( 1. 37 , 43 ) = 16 .73, p < .001, η^2 = .28. Pairwise comparisons using a Bonfer- roni test show that all three cases (isolated above, isolated below, and within the distractor cluster) differed significantly from one another. We found that the downwards vertical shift was most dramatic when the target was isolated above the distractor cluster, and was reversed on average when the target was isolated below the distractor cluster. That is, participants remembered the target as being higher than it actually was when it was positioned underneath the main cluster.

These findings are further clarified by the significant interaction between target position and distractor layout, F( 1. 53 , 43 ) = 5 .38,

(a) Connector (b) Outline (c) Fill

(d) Color similarity (e) Size similarity (f) Gravity

Fig. 4. The six elements we initially hypothesized to cause perceptual attraction between marks. As shown in these examples, the layout of the row of marks was varied with respect to orientation and screen position.

p < .05, η^2 = .11. This interaction is summarized in Figure 2. The strongest downwards shift is found when the target is isolated above a horizontal distractor cluster (M = −48%, S.D. = 61 .6%), and the strongest upwards shift is found when the target is isolated below a horizontal cluster (M = 15 .5%, S.D. = 41 .8%). Overall, these results suggest that, rather than a straightforward gravity effect pulling marks downwards, there is a tendency to remem- ber the target as being closer to the central mass of distractors than it actually was. This tendency may even out when the distractors are laid out diagonally, since the central mass is evenly distributed across both the vertical and horizontal axes.

4.3 Discussion The memory distortion we found is reminiscent of Gestalt grouping principles as well as Arnheim’s theories [1] about visual weight and attractions between visual shapes. Arnheim argues that such attrac- tion is a major factor in the interpretation of composition, and can be altered in various ways by perceptions of visual weight and propor- tion. Another way to interpret this is that people tend to remember marks as being closer to where they would expect them to be; that is, closer to the average position. This possible explanation is supported by Tversky’s other findings on visual memory distortion [15]. However, we also found a significant downward shift, arguing for the simulation of gravity alongside these other grouping principles. While the fact that we did not control for screen resolution limits our ability to evaluate our results in absolute terms, the relative magnitude of our results was comparable to findings from Freyd’s experiments, lending credence to the hypothesis that the memory errors we found arose from a similar use of mental simulation. This inital support for implied dynamics raises the possibility that the tendency to remember the target as closer to the distractor mass was caused by a sense of implied attraction between the marks, not just by Gestalt groupings. That is, mental simulation of implied dy- namics could explain both the downward shift and the shift towards the distractors. This would assume, however, that participants saw the marks as attracted to each other for some reason; for example, that the target “belonged” with the other marks and so should be simulated as moving towards them. This possibility inspired the following two related studies, which examined whether visual cues used to suggest relationships can cause an attraction effect between visual marks.

5 PERCEIVED FORCES If the dynamics model works as we have hypothesized, we should ex- pect visual cues that indicate a relationship between items to actually cause viewers to simulate attraction between the marks they connect, as was hinted at in the previous study. The hypothesis of our second study, then, is that visual elements that imply conceptual relationships between objects represented by marks in a visualization will also cause those marks to be remembered as closer together.

(a) Outline

(b) Color

Fig. 5. Error distributions for the two of the relating elements as his- tograms. The green circle (right) represents the attractor, and the cen- ter circle shows the original position and size of the target circle. His- togram bars show the number of responses that fell within that distance to the attractor or distractor circle. These histograms represent all con- figurations of the original three circles, including vertical and diagonal orientations.

5.1 Experiment

The procedure of this experiment resembled that of the previous one, as described in Section 4.1.3. However, we simplified and focused the design to analyze the extent to which structural elements caused two marks to be remembered as closer together.

5.1.1 Materials

As before, participants saw a series of trials in which they were asked to remember the location of a target circle. However, in this case, there were only three circles in each trial, and the participant was asked to remember the location of the center circle (the target). The position of the target varied randomly between trials, but the other two cir- cles were always positioned the same distance from the target along a straight line. This line was positioned either vertically, horizontally, or diagonally. In each trial, one of the two circles on either side of the target was the “attractor” and the other was a distractor (Figure 3). In each case, the attractor was linked to the target with one of six elements that we hypothesized to suggest a relationship between the two marks (Figure 4). These included three external structural ele- ments: a connecting line, an outline circling the two marks, and a fill behind the marks. There were also two cases where the target and the attractor were linked by similarity, one in which they were the same color (and the distractor was a different color) and one in which they were the same size and larger than the distractor. Finally, there was a case in which the attractor was larger than both the target and the dis- tractor. This was meant to test whether an object with an apparently greater “mass” exerted a greater pull on the target, as suggested by Arnheim [1]. When color was not being used as a grouping elements, all three marks were the same color, which was randomly chosen.

5.1.2 Participants

We performed this experiment with 48 participants recruited online through Amazon Mechanical Turk. According to self-reported demo- graphics data, this group included 21 females (43.8%) and 27 males (56.2%), and age ranged from 20 to 62 with an average age of 31.2. Participants were paid an initial fee of $0.28 for their work, with an ad- ditional bonus of $0.02 for each response that fell within an accuracy threshold of 50 pixels, for a maximum total payment of $1.00.

5.1.3 Procedure

Each participant saw each of these six grouping elements in all six possible orientations; orientation factors included whether the line of marks was vertical, horizontal, or diagonal, as well as which side of the line the attractor was on in each case. Therefore, each participant saw 36 trials, and all participants who submitted data completed all

0%

10%

20%

30%

-10% outline connector fill gravity size color Element Error Bars: +/- 1 SE

Mean Attractor Shift (in percentage of target diameter)

40%

Fig. 6. The amount of attractor shift for each of the six relating elements. The deviation from zero is significant for outline, connector, and fill.

36 tasks. All factors were varied within subjects, and there were no between-subjects variables. Since the stimuli were much less com- plex than in the previous study, we showed each image for only 1 second before replacing it with the black screen. In addition, we did not include axis lines as in the previous study. Apart from these dif- ferences, the procedure was identical. As in the previous study, the or- der in which conditions appeared was randomized to balance out any learning effects, and participants were not told whether they answered questions correctly during the study. As before, we did not explicitly permit breaks between tasks. The timing data in this case showed no obvious outliers in how long partic- ipants waited at the black screen before recording their response. The average wait time was 1.9 seconds (S.D. = 2.1), and the maximum wait time was 45.5 seconds.

5.2 Results As in the previous study, we removed those responses where the over- all distance error (M = 30 .59, S.D. = 35 .89) was greater than three standard deviations from the mean, which resulted in the removal of 2.6% of the responses. This removal did not affect the significance of any of the subsequent tests. In this experiment, our primary measure was the amount by which the target was remembered as being closer to the attractor than the distractor: that is, the distance between the response point and the center of the distractor minus the distance be- tween the response point and the center of the distractor. We call this metric the attractor shift. Our analysis focused on whether the attractor shift was significant for any of six grouping elements. Using a repeated measures ANOVA, we found a small but sig- nificant main effect of element type, F( 3. 99 , 46 ) = 2 .59, p < .05, η^2 = .07, suggesting that the elements we chose exert varying degrees of implied attraction. The strongest effect was found for outline and connecting line; color similarity had a slightly negative effect, mean- ing that participants remembered circles of the same color as being slightly further apart than they actually were. The error distribution for outline and color similarity are shown in Figure 5. The mean at- tractor shift was significantly greater than zero for the elements of out- line (t( 277 ) = 3 .2, p < .01), connector (t( 282 ) = 2 .59, p < .01), and fill (t( 283 ) = 2 .04, p < .05), but not for size, gravity, or color. These results are summarized in Figure 6. There was no significant effect of orientation, i.e., whether the lay- out of the marks was vertical, horizontal, or diagonal. There was also no significant interaction between orientation and visual element, meaning that the different grouping elements were not affected differ- ently by the way in which marks were laid out. In further contrast to our previous study, we did not find that the

Visual Element Attractor Shift Choice Frequency outline 24.1% 62.2% connector 20.2% 64.8% fill 15.9% 59.5% color -2.6% 46.8% unrelated N/A 16.8%

Table 1. Summary of the results from our second and third studies on conceptual similarity and perceptual attraction of marks. The Attractor Shift for each element is the average amount (in percentage of target diameter) by which viewers remembered marks grouped by that element as closer together than they actually were. Choice Frequency is the percentage of all trials including that element in which it was chosen as showing the stronger relationship between data items.

shows these attractor shifts alongside how often each grouping ele- ment was chosen as having the greater relationship, as a percentage within all comparisons that included that element. Pairs with connect- ing lines were most frequently chosen, while pairs with color simi- larity were chosen as having the greater relationship less than half the time. Within color similarity, there was no evidence that the color used made it more likely that the color similarity pair would be selected. In order to specifically test whether attractor shift was a good pre- dictor of perceived relationship, we took the mean attractor shifts from the previous study and recorded whether, for each trial, the choice was the visual element with the higher attractor shift. (For the unrelated case, we used the inverse of the overall mean attractor shift, or -13% of the target diameter. While this is a somewhat arbitrary value, it is only meant to capture the fact that unrelated marks should have a less powerful attraction effect than those with any grouping element, as implied by the results of our previous study.) We found that participants chose the pair whose grouping element exhibited a higher attractor shift 67.8% of the time (S.D. = 16.1%). Individual participants’ tendency to choose the higher attractor shift pair ranged from 30% to 95%. Likewise, when looking at the values for the four grouping elements, we found a significant correlation be- tween attractor shift and choice frequency, r( 4 ) = .963, p < .05. Since each element comparison was seen twice by each participant, we ana- lyzed rating consistency by looking at whether participants chose the same element in both comparisons. We found that participants made the same choice in 75.6% of trials, and that no particular comparison was more likely to be rated inconsistently.

6.3 Discussion

These findings combined with those in Section 5 suggest that concep- tual relationships and perceptual attraction are correlated. This can mean one of two things: either things people see as being related are remembered as being closer, or things people remember as being closer (because of some illusion or perceptual bias) are thought of as more related. It should be noted that our description of the images as social networks may have unintentionally biased participants in favor of connecting lines, which are frequently used in real-world social net- work graphs. However, outlines and fills are arguably less frequently used in social network graphs than color similarity, and both outper- formed this cue as our model would predict. It is notable that color similarity performed poorly against the other grouping elements; although this is a common method for showing that a collection of marks are related, and indeed has the presumed ad- vantage of being a preattentive visual cue, it does not seem to carry the semantic weight of more direct grouping elements such as outlines and connectors. Nonetheless, it performed much better than no grouping, despite its slightly negative mean attractor shift. This suggests that color similarity does have a grouping effect that is unrelated to per- ceived attraction. Nonetheless, it is frequently rated as less powerful than the cues that do cause an attractor shift, suggesting that attractor shifts are associated with a stronger sense of relatedness. While the connection between attraction and conceptual similarity

is just one case in which perceived dynamics are seemingly interpreted as higher-level information, this evidence suggests that further studies of other types of dynamics may be fruitful in leading to a better under- standing of how visualization cues acquire meaning.

7 GENERAL DISCUSSION

This work shows initial evidence for the implied dynamics model of how people interpret relationships in a visualization. This model pro- poses that a viewer simulates the apparent forces and dynamics at work in a visualization and then metaphorically interprets those dynamics as statements about relationships and patterns within the data. While more work is needed to establish this as a general principle, we have demonstrated that in the specific example of grouping elements used to show a relationship between two marks, elements that increase sim- ulated attraction also suggest conceptual similarity. In this section, we discuss the possible limitations of these findings as online results, their implications, and possible future research.

7.1 Limitations of Mechanical Turk Mechanical Turk is an online job market in which people can be re- cruited for brief tasks and paid for their efforts. This service has become increasingly popular for use in online experiments, as a large number of relatively diverse participants can be processed very quickly [9]. Since Mechanical Turk helps correct for a number of the traditional limitations of online studies, such as the possibility of vote flooding and the lack of incentive for completion [13], it has become increasingly accepted as a user study platform among the human- computer interaction and visualization communities. It is particularly useful in studies like ours, in which there is a ground truth by which to measure results [11] and the possibility of incentivizing accurate responses through bonuses [13]. That said, some limitations remain with interpreting online studies in general. Chief among these is environmental control. In an online study, it is impossible to know whether a participant’s environment is noisy or distracting or whether the participant is doing something else while performing the study. Most relevantly to a perceptual study, while some details of screen resolution and computing setup can be recorded by the study applet, we did not do so in our work, and so re- sults are given in relative terms rather than as absolute pixel distances. There is also the possibility that participants may be “cheating” by us- ing a ruler or other physical measurement strategy, which we cannot directly observe as in a lab experiment. While these limitations should be kept in mind while interpreting our findings, we argue that the over- all consistency of our results suggests that environmental factors were not dramatic. The simplicity and short duration of our tasks may have limited the potential effects of distraction on user performance.

7.2 Predictions Our findings suggest that apparent relationships between data items are based in part on the apparent attraction between the marks that represent them. This model of conceptual similarity can be used to make some predictions about visualization use which may guide fur- ther research and can be used to test the model. Attractor shifts make for stronger relationship cues. Our find- ings in Sections 5 and 6 suggest that relating elements that cause an attractor shift are more powerful cues than those that do not. Although color similarity can be used to suggest groupings of objects, and has the advantage of being visually processed much faster than other cues, our findings suggest they are semantically less salient than visual cues that seem to physically draw marks together. Where comprehension is more important than speed, grouping marks by color may be less useful than grouping them with outlines, fills, or connecting lines. Relating elements can be judged by attractor shift. If a visual- ization requires a novel visual cue to suggest a relationship, the cue can be tested for effectiveness by measuring the amount of attractor shift it causes in an experimental setup such as the one in Section 5. If the attractor shift is comparable to that found for established cues such as connecting lines and outlines, it should be naturally understandable

by users. This opens the possibility of testing novel visual representa- tions piece by piece in a controlled fashion, rather than all at once in a much more complex usability study. Implied dynamics may explain some errors in data reading tasks. Our findings in Sections 4 and 5 suggest that small but sig- nificant errors can arise from apparent forces in a visualization. This should be considered when interpreting evaluations that depend on reading position information. It may also be possible to evaluate visu- alizations based on the degree to which they encourage or discourage such errors; for example, bubble-like scatterplots of the kind we used may lead to more of such errors than point scatterplots, which may not be seen as a collection of objects by the viewer.

7.3 Implications in Context

The implied dynamics theory of visualization provides a novel way to conceive of how visual representations acquire meaning. We have only demonstrated this possible mechanism in the example of simi- larity corresponding to attraction, but there may be other conceptual relationships that correspond to physical dynamics in this way. For example, a dependency relationship may be expressed by the impli- cation that one mark will move if another mark is moved. Similarly, uncertainty may be expressed by apparent flexibility. These examples can all be thought of as visual metaphors for ab- stract concepts. A potential theoretical impact of this work is that it shows a concrete example of a visual metaphor (conceptual similar- ity is physical closeness) in action. This argues for visual metaphors being more than an abstract trope in talking about visualization de- sign. Rather, in this case at least, it seems that metaphorical and literal closeness are quite strongly correlated through the process of implied dynamics interpretation. Our findings in Sections 5 and 6 also help to shed light on our ini- tial finding of recall errors in scatterplots in Section 4 and bring an interesting perspective to the findings of Gestalt psychology. In this view, items grouped by “common fate” and other principles may be connected because these factors literally make them look closer to- gether. The assumption in Gestalt theory is that viewers tend to be biased towards a simplified representation of complex visual scenes. It is possible that such simplification may actually happen at a basic perceptual level, and is only later interpreted by higher reasoning as indicating relationships or patterns.

7.4 Further Questions

The recall errors we found in Sections 4 and 5 raise some significant questions for our understanding of how visualizations are read. They recall other findings in perception that have had practical applications for visualization use, such as research on color theory or the errors made when people read values from area as opposed to length. In the latter case, researchers in psychophysics have actually been able to quantify the amount of this error [4], so that it can be predicted and perhaps corrected for. Further study to establish the degree of attractor shift under various conditions could potentially yield a similar basis for prediction of perceptual errors, which would be both theoretically interesting and useful for visualization designers. Since the model for which we argue predicts that conceptual re- lationships should always have some basis in a perceived force that corresponds to a metaphor for that relationship, further study should focus on establishing such metaphors for other types of patterns, such as trends over time, uncertainty, and hierarchical relationships. One possible area of study is movement; by varying visual factors that sug- gest motion and with varying velocity and direction, can we predict the degree and nature of change that a viewer expects data to undergo over time? Many other possible directions for such research could be inspired by other physical metaphors for abstract relationships. This could expand upon our initial findings and begin to establish implied dynamics as a general principle in visualization analysis. A final important question is that, while we have shown a correla- tion between perceptual attraction and conceptual similarity, our re- sults so far do not clearly explain the direction of causality of this effect. That is, do people see marks as being related because they

seem perceptually closer, or do marks seem closer because they seem related? It could be that visual illusions and biases that create illusory proximity lead to the impression of relationship between marks, or that structural elements that imply relationships encourage simulated attraction. More testing is needed to analyze exactly what is going on in this process.

8 CONCLUSION In this work, we have found evidence that people simulate marks in a visualization as objects with forces acting on them, these simula- tions lead to perceptual errors similar to those found in studies of im- plied dynamics in psychology, and the amount of this error predicts the degree of conceptual relationship between the entities represented by these marks. These findings suggest that metaphorical interpretations of implied dynamics may be a general model for how visual elements are perceived as containing information about conceptual structure. The connection between attraction and similarity points to a new way of looking at patterns in a visualization: not just in terms of over- all symmetry and balance, but also in terms of explaining how marks work together to suggest complex meanings and inferences. By ex- ploring this perspective and its implications for theory and practice, we can better understand how and why a visualization carries the in- formation it does.

ACKNOWLEDGMENTS The authors wish to thank Paula Goolkasian for her guidance on statis- tical analysis and experimental design, and all the reviewers for their great help in shaping the final version of this paper.

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