Docsity
Docsity

Prepare for your exams
Prepare for your exams

Study with the several resources on Docsity


Earn points to download
Earn points to download

Earn points by helping other students or get them with a premium plan


Guidelines and tips
Guidelines and tips

Network Fundamentals: Types, Technologies, and Concepts - Prof. Saumendra Sengupta, Study notes of Operating Systems

An introduction to networks, discussing their goals, typical types, basic technology, and required components. It covers wan, lan, man, wireless lan, san, and active networks, as well as dial-up services, channel capacity, and modems. It also touches upon baseband and broadband systems, nyquist theorem, and data and signals.

Typology: Study notes

Pre 2010

Uploaded on 08/09/2009

koofers-user-8r7-1
koofers-user-8r7-1 🇺🇸

10 documents

1 / 19

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
Introduction.
1. What is a network for?
Goals, objectives, …
■ Communication
●Data
● Voice
● Multimedia
● Control
■ Resource sharing
■ Provision of reliability through
optimum redundancy
■ Economy: main frames cost
more than a high-end PC.
2. Some Typical network types:
a. WAN : Wide Area Network
b. LAN: Local Area Network
c. MAN: Metropolitan Area Network
d. Wireless LAN: (no cables)
e. SAN (Storage Area Network on storages &
archives)
pf3
pf4
pf5
pf8
pf9
pfa
pfd
pfe
pff
pf12
pf13

Partial preview of the text

Download Network Fundamentals: Types, Technologies, and Concepts - Prof. Saumendra Sengupta and more Study notes Operating Systems in PDF only on Docsity!

Introduction.

1. What is a network for?

Goals, objectives, …

■ Communication

●Data

● Voice

● Multimedia

● Control

■ Resource sharing

■ Provision of reliability through

optimum redundancy

■ Economy: main frames cost

more than a high-end PC.

2. Some Typical network types:

a. WAN : Wide Area Network

b. LAN: Local Area Network

c. MAN: Metropolitan Area Network

d. Wireless LAN: (no cables)

e. SAN (Storage Area Network on storages &

archives)

f. Active Network (programmable routers)

General WAN structure and Internet terminology

Hosts: Router, Imp, switch: Initially ARPANET ►Internet

3. Basic model through Dial up service

Dial your ISP number Your modem gets then connected to the server via PSN Server connects you to the host that you want Your computer, your ISP system are both hosts PSN

● packets are all heard by all machines ● packets have an address field, machines sporting different address discard them ● sending a message to all machines is easier. ● topologies: Bus (Ethernet) Ring (Token ring) Radio ♪… ♫ …. ♫

Satellite :

  1. What are needed? Minimally a. physical connection (medium) b. how much bandwidth per link? c. how to transmit and receive? (access) d. what protocol to use? at what level? e. how to optimize the network? (qos) f. how to extend its domain? where is its domain?
  2. More basic concepts. A. Modem and the network.

Bandwidth of a link = measure of what can pass through = max allowed freq – min allowed freq. Bandwidth is measured in bps (bits per sec) Or in Herz. Low bandwidth signals are less susceptible to noise interference. But higher bandwidth is desirable. Bandwidth == throughput (?) How fast a file can be transmitted? Bandwidth test. Idea is to find an approx measure of channel capacity. Depends on:  Internet traffic (speed generally decreases as volume increases) Freq response Frequency Bandwidth

 Variable propagation delays (can artificially inflate or degrade the result)  Noise on data lines (has a real detrimental effect)  The size(s) of file(s) used for the test  The number of files used for the test  The demand load on the test server at time of test  Geomagnetic and/or thunderstorm activity Naturally, statistically sampled result would be used. Two types of systems (not concerned with narrow band) would be used: Baseband systems: allowing a single nonmultiplexed digital signal for transmission, reception and pass through. Broadband systems: allowing a wide band of frequencies available for transmission. Information can be multiplexed, and sent on many different frequencies and channels allowing more throughput than baseband. Baseband ↔ digital broadband ↔ analog Narrow band ↔ 50 Hz – 64 Kbps (for paging, mobile ..) Nyquist Theorem (a limit on available bandwidth) A sampling theorem for digitization of analog signals.

) N S CmaxBlog 2 ( 1  bps Note that signal to noise ratio is usually expressed in decibels: i.e. Instead of N S we quote 10 N S log 10. e.g. Signal to noise ratio is 30 dB. Bandwidth is 3000 Hz. C (^) max3000log 2 ( 11000 ) = 30,000 bps How long does it take to transmit a signal? Transmission time sec B M   M : Message size in bits B : Bandwidth in bits/sec Transmitter ■ ■ ■ ■ ■ ■ ■ ■■ ■ ■

Once the bits are on the cable, they travel at a speed of light (= 2c =^2 10 meter/sec  ^8 ).

  1. Data and Signals A typical file may be a string 11001001 10101110 01011101 11010011 … In serial transmission: With LSB of each character transmitted first. In parallel transmission: All bits to a character are transmitted simultaneously. Skewing effect: Most Significant Bit Least Significant Bit

F C C C C C F C C C C F … → Computer-to-computer High-throughput. High-line efficiency. Error-dectection code might be necessary. Self-clocking signaling technique required. Expensive. Asynchronous Transmission: Each character is framed before transmitted. Though inter-character time is nonuniform, timing of each bit within a character is specified. F C F C F C F C … → Terminal-to-computer Low cost. For low speed lines (< 16kbps). Easy to implement. Clock synchronizes with each character. Asynchronous character format Sender and receiver must agree on  Number of bits per character  Length of a bit time  Length of the START and the STOP character  Signal Levels START BIT BIT BIT BIT STOP LEAST SIGNIFICANT BIT

 Order of bit transmission  Character code Therefore, we can have Synchronous Message Format Both the sender and the receiver agrees on  Transmission format  Duration of a bit  Signal levels  SYNC characters  Size and content of header and trailer

  1. Baud and bit rates: CHAR CHAR CHAR CHAR TIME IDLE TIME SYNC SYNC SYNC HEADER (^) MESSAGE TRAILER BLOCK OR FRAME

Voltage amplitude Bit representation 0 Volts (min) 0 0 2 Volts 0 1 4 Volts 1 0 6 Volts (max) 1 1 This would give us 10 bps rate.

  1. Transmission media. A. Magnetic media : Use tapes or hard discs to transfer data from A to B manually. Offline. Lousy delay.  B. Twisted pair: For analog or digital transmission. Bandwidth depends on distance traversed & wire thickness. About 10 Mbs over a Km range. C. Baseband coax cable: 50 Ω digital cable. Bandwidth could easily be about 2Gbps over a km distance. Longer cables with repeaters (amplifiers) D. Broadband cables: 75 Ω analog cables. Could extend upto 150 km carrying about 300 MHz.

These can handle several TV channels, CD audio channels, digital streams. Broadband needs directional amplifiers. These transmit signals in one direction. Head-end catches it, retransmits at a different frequency on another cable. Another trick is to fold it as below. H E A D E N D

1 f f   . Frequency hoping to avoid transmitter/receptor detection.