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SOLIDWORKS Fundamentals - Prof. Ragav, Study Guides, Projects, Research of Structural Analysis

An overview of the key features and capabilities of the solidworks software, which is a 3d computer-aided design (cad) application used for mechanical design, engineering, and manufacturing. It covers the fundamental concepts and workflows related to creating parts, assemblies, and drawings in solidworks. Topics such as the solidworks user interface, sketching, feature-based modeling, assembly design, and drawing creation. It also touches on advanced engineering tasks like configuration management, file import/export, stress analysis, and customization. The step-by-step lesson at the end guides the user through the process of creating a simple box, lid, and assembly, as well as generating a 2d drawing from the 3d model. Overall, this document serves as a comprehensive introduction to the solidworks software and its core functionalities, making it a valuable resource for students, designers, and engineers who are new to or looking to expand their solidworks knowledge.

Typology: Study Guides, Projects, Research

2020/2021

Uploaded on 08/24/2024

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INTRODUCING SOLIDWORKS
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INTRODUCING SOLIDWORKS

Contents

  • 1 Introduction............................................................................................................
  • 2 SOLIDWORKS Fundamentals...............................................................................
    • Concepts ........................................................................................................................................
      • 3D Design..................................................................................................................................
      • Component Based.....................................................................................................................
    • Terminology ..................................................................................................................................
    • User Interface...............................................................................................................................
      • Windows Functions.................................................................................................................
      • SOLIDWORKS Document Windows.......................................................................................
      • Function Selection and Feedback...........................................................................................
    • Design Process............................................................................................................................
    • Design Intent................................................................................................................................
    • Design Method.............................................................................................................................
    • Sketches .......................................................................................................................................
      • Origin .......................................................................................................................................
      • Planes......................................................................................................................................
      • Dimensions ..............................................................................................................................
      • Relations ..................................................................................................................................
    • Features .......................................................................................................................................
    • Assemblies ...................................................................................................................................
    • Drawings.......................................................................................................................................
    • Model Editing................................................................................................................................
  • 3 Parts.....................................................................................................................
    • Countertop ....................................................................................................................................
      • Design Approach.....................................................................................................................
      • Create the Base Feature with an Extrude...............................................................................
      • Add an Extrude to the Base....................................................................................................
      • Remove Material with the Cut-Extrude....................................................................................
      • Use a Loft to Make a Solid......................................................................................................
      • Shell the Part...........................................................................................................................
      • Round Sharp Edges with Fillets..............................................................................................
    • Faucet...........................................................................................................................................
      • Design Approach.....................................................................................................................
      • Create the Sweep....................................................................................................................
    • Faucet Handle..............................................................................................................................
      • Design Approach.....................................................................................................................
      • Revolve the Sketch..................................................................................................................
    • Cabinet Door................................................................................................................................
      • Design Approach.....................................................................................................................
      • Create Beveled Edges with the Chamfer Tool........................................................................
    • Moldings .......................................................................................................................................
      • Design Approach.....................................................................................................................
      • Design a Mid-Plane Extrude....................................................................................................
      • Sketch a Profile for the Cut-Extrude........................................................................................
      • Mirror the Cut...........................................................................................................................
      • Use Configurations of a Part...................................................................................................
    • Hinge ............................................................................................................................................
      • Design Approach.....................................................................................................................
      • Create Sheet Metal with the Base Flange...............................................................................
      • Make the Tab...........................................................................................................................
      • Generate the Linear Pattern....................................................................................................
      • Add the Hem............................................................................................................................
      • Alternate Design Approach.....................................................................................................
  • 4 Assemblies...........................................................................................................
    • Assembly Definition......................................................................................................................
    • Assembly Design Methods...........................................................................................................
      • Bottom-up Design....................................................................................................................
      • Top-down Design....................................................................................................................
    • Prepare an Assembly...................................................................................................................
    • Mates ............................................................................................................................................
      • Faucet Subassembly...............................................................................................................
      • Faucet Subassembly - Alternate Design Approach.................................................................
      • Door Subassembly..................................................................................................................
      • Cabinet Subassembly.............................................................................................................
    • In-Context Design.........................................................................................................................
      • Create an Assembly Component In-Context...........................................................................
      • Modify a Part In-Context of an Assembly................................................................................
    • Load an Assembly........................................................................................................................
    • Examine the Assembly.................................................................................................................
      • Hide and Show Components...................................................................................................
      • Explode the Assembly.............................................................................................................
      • Detect Collisions Between Components.................................................................................
  • 5 Drawings..............................................................................................................
    • Drawing Documents.....................................................................................................................
      • Drawing Templates..................................................................................................................
      • Drawing Sheets.......................................................................................................................
      • Sheet Formats.........................................................................................................................
      • Drawing Views.........................................................................................................................
    • Vanity Cabinet Drawing Sheet......................................................................................................
      • Standard Views.......................................................................................................................
      • View Display and Alignment....................................................................................................
      • Dimensions ..............................................................................................................................
      • Annotations..............................................................................................................................
    • Faucet Assembly Drawing Sheet.................................................................................................
      • Explode Lines..........................................................................................................................
      • Derived Views..........................................................................................................................
      • Notes and Other Annotations..................................................................................................
    • Vanity Assembly Drawing Sheet..................................................................................................
      • Exploded Views.......................................................................................................................
      • Bill of Materials........................................................................................................................
      • Balloons and Stacked Balloons...............................................................................................
  • 6 Engineering Tasks...............................................................................................
    • Building Multiple Configurations of Parts......................................................................................
    • Updating Models Automatically....................................................................................................
      • Loading the Latest Models......................................................................................................
      • Replacing Referenced Models................................................................................................
    • Importing and Exporting Files.......................................................................................................
      • Recognizing Features in Non-SOLIDWORKS Parts...............................................................
    • Performing Stress Analysis..........................................................................................................
    • Customizing SOLIDWORKS........................................................................................................
    • Sharing Models.............................................................................................................................
    • Animating Assemblies..................................................................................................................
    • Managing SOLIDWORKS Files....................................................................................................
    • Accessing a Library of Standard Parts.........................................................................................
    • Examining and Editing Model Geometry......................................................................................
  • 7 Step-by-Step Lesson.........................................................................................
    • Getting Ready for the Lesson.....................................................................................................
    • Creating a Box............................................................................................................................
      • Opening a New Part..............................................................................................................
      • Setting the Drafting Standard and Units................................................................................
      • Sketching a Rectangle..........................................................................................................
      • Dimensioning the Sketch.......................................................................................................
      • Extruding the Sketch.............................................................................................................
      • Creating a Hollow Model.......................................................................................................
      • Saving the Part......................................................................................................................
    • Creating a Lid for the Box...........................................................................................................
      • Opening a New Part..............................................................................................................
      • Setting the Drafting Standard and Units................................................................................
      • Sketching a Rectangle..........................................................................................................
      • Dimensioning the Sketch.......................................................................................................
      • Extruding the Sketch.............................................................................................................
      • Creating a Lip on the Cover..................................................................................................
      • Dimensioning the Sketch.......................................................................................................
      • Extruding the Sketch.............................................................................................................
      • Saving the Part......................................................................................................................
    • Putting the Box and Lid Together...............................................................................................
      • Opening a New Assembly.....................................................................................................
      • Inserting Parts into the Assembly..........................................................................................
      • Moving a Component............................................................................................................
      • Rotating a Component..........................................................................................................
      • Mating the Components........................................................................................................
      • Saving the Assembly.............................................................................................................
    • Creating a Drawing.....................................................................................................................
      • Opening a New Drawing.......................................................................................................
      • Setting the Drafting Standard and Units................................................................................
      • Inserting Standard 3 Views...................................................................................................
      • Inserting an Isometric Model View........................................................................................
      • Dimensioning the Drawing....................................................................................................
  • 8 Exercises............................................................................................................
    • Covered Can..............................................................................................................................
    • Bolt, Washer, and Nut................................................................................................................

Chapter Title Topics Discussed

Demonstrates design methods, tools, and features commonly used to make parts.

3 Parts

Shows how to add parts to an assembly, specify mates, and use in-context design methods.

4 Assemblies

Discusses drawing sheet formats, views, dimensions, annotations, and bills of materials.

5 Drawings

Examines add-in applications, utilities, and other resources to complete advanced tasks.

6 Engineering Tasks

7 Step-by-Step Lesson Provides guided instruction to perform basic tasks.

8 Exercises Provides sample exercises to practice the material.

Introduction

2

SOLIDWORKS Fundamentals

This chapter includes the following topics:

  • Concepts
  • Terminology
  • User Interface
  • Design Process
  • Design Intent
  • Design Method
  • Sketches
  • Features
  • Assemblies
  • Drawings
  • Model Editing

Concepts

Parts are the basic building blocks in the SOLIDWORKS software. Assemblies contain parts or other assemblies, called subassemblies. A SOLIDWORKS model consists of 3D geometry that defines its edges, faces, and surfaces. The SOLIDWORKS software lets you design models quickly and precisely. SOLIDWORKS models are:

  • Defined by 3D design
  • Based on components

3D Design

SOLIDWORKS uses a 3D design approach. As you design a part, from the initial sketch to the final result, you create a 3D model. From this model, you can create 2D drawings or mate components consisting of parts or subassemblies to create 3D assemblies. You can also create 2D drawings of 3D assemblies.

1 Part

2 Assembly

3 Drawing

This section uses the following terminology for the models:

SOLIDWORKS Fundamentals

1 Faucet

2 Faucet base

3 Faucet stem

4 Faucet handle

5 Waste pipe

Terminology

These terms appear throughout the SOLIDWORKS software and documentation.

Point at which two or more lines or edges intersect. You can select vertices for sketching and dimensioning, for example.

1 Vertex

Location where two or more faces intersect and are joined together. You can select edges for sketching and dimensioning, for example.

2 Edge

Appears as two blue arrows and represents the (0,0,0) coordinate of the model. When a sketch is active, a sketch origin appears in red and represents the (0,0,0) coordinate of the sketch. You can add dimensions and relations to a model origin, but not to a sketch origin.

3 Origin

Flat construction geometry. You can use planes for adding a 2D sketch, section view of a model, or a neutral plane in a draft feature, for example.

4 Plane

Boundaries that help define the shape of a model or a surface. A face is a selectable area (planar or nonplanar) of a model or surface. For example, a rectangular solid has six faces.

5 Face

SOLIDWORKS Fundamentals

Provides settings for many functions such as sketches, fillet features, and assembly mates.

PropertyManager

Lets you create, select, and view multiple configurations of parts and assemblies in a document. Configurations are

ConfigurationManager

variations of a part or assembly within a single document. For example, you can use configurations of a bolt to specify different lengths and diameters.

You can split the left panel to display more than one tab at a time. For example, you can display the FeatureManager design tree on the top portion and the PropertyManager tab for a feature you want to implement on the bottom portion.

The right panel is the graphics area, where you create and manipulate a part, assembly, or drawing.

SOLIDWORKS Fundamentals

1 Left panel displaying the FeatureManager design tree

2 Graphics area

3 Model

Function Selection and Feedback

The SOLIDWORKS application lets you perform tasks in different ways. It also provides feedback as you perform a task such as sketching an entity or applying a feature. Examples of feedback include pointers, inference lines, and previews.

Menus

You can access all SOLIDWORKS commands using menus. SOLIDWORKS menus use Windows conventions, including submenus and checkmarks to indicate that an item is active. You can also use context-sensitive shortcut menus by clicking the right mouse button.

SOLIDWORKS Fundamentals

Shortcut Bars

Customizable shortcut bars let you create your own sets of commands for part, assembly, drawing, and sketch mode. To access the bars, you press a user-defined keyboard shortcut, by default, the S key.

Context Toolbars

Context toolbars appear when you select items in the graphics area or FeatureManager design tree. They provide access to frequently performed actions for that context. Context toolbars are available for parts, assemblies, and sketches.

SOLIDWORKS Fundamentals

Mouse Buttons

Mouse buttons operate in the following ways: Selects menu items, entities in the graphics area, and objects in the FeatureManager design tree.

Left

Right Displays the context-sensitive shortcut menus. Middle Rotates, pans, and zooms a part or an assembly, and pans in a drawing. You can use a mouse gesture as a shortcut to execute a command, similar to a keyboard shortcut. Once you learn command mappings, you can use mouse gestures to invoke mapped commands quickly.

Mouse gestures

To activate a mouse gesture, from the graphics area, right-drag in the gesture direction that corresponds to the command. When you right-drag, a guide appears, showing the command mappings for the gesture directions.

SOLIDWORKS Fundamentals

Previews

With most features, the graphics area displays a preview of the feature you want to create. Previews are displayed with features such as base or boss extrudes, cut extrudes, sweeps, lofts, patterns, and surfaces. The following illustration shows a loft preview.

Pointer Feedback

In the SOLIDWORKS application, the pointer changes to show the type of object, for example, a vertex, an edge, or a face. In sketches, the pointer changes dynamically, providing data about the type of sketch entity and the position of the pointer relative to other sketch entities. For example:

Indicates a rectangular sketch.

Indicates the midpoint of a sketch line or edge. To select a midpoint, right-click the line or edge, then click Select Midpoint.

Selection Filters

Selection filters help you select a particular type of entity, thereby excluding selection of other entity types in the graphics area. For example, to select an edge in a complex part or assembly, select Filter Edges to exclude other entities.

SOLIDWORKS Fundamentals

Filters are not restricted to entities such as faces, surfaces, or axes. You can also use the selection filter to select specific drawing annotations, such as notes and balloons, weld symbols, and geometric tolerances. Additionally, you can select multiple entities using selection filters. For example, to apply a fillet, a feature that rounds off edges, you can select a loop composed of multiple adjacent edges.

For more information on using filters, see Selection Filter in the Help.

Select Other

Use the Select other tool to select entities that are visually obscured by other entities. The tool hides the obscuring entities or lets you select from a list of obscured entities.

Design Process

The design process usually involves the following steps:

  • Identify the model requirements.
  • Conceptualize the model based on the identified needs.
  • Develop the model based on the concepts.
  • Analyze the model.
  • Prototype the model.
  • Construct the model.
  • Edit the model, if needed.

Design Intent

Design intent determines how you want your model to react as a result of the changes you need to make to the model. For example, if you make a boss with a hole in it, the hole should move when the boss moves:

Design intent not maintained when boss moves

Design intent maintained when boss moves

Original part

Design intent is primarily about planning. How you create the model determines how changes affect it. The closer your design implementation is to your design intent, the greater the integrity of the model.

SOLIDWORKS Fundamentals